Angel is a 2D game prototyping engine based on OpenGL and C++. It was originally made by a group of employees at Electronic Arts Los Angeles for use in a GameJam they were planning for April of 2008. Angel provides many useful functions for prototyping gameplay, including simple physics, particles, text rendering, sound, input mappings, config files, pathfinding, and Python scripting.
AweMUD is a MUD server for use with fantasy-settings. Features include fully dynamic objects and characters, an advanced scripting system, and custom worlds. The engine will eventually have completely interactive rooms (items can be placed under benches, doors can be destroyed), complex magick, and interactive NPCs.
Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this project are to demonstrate general purpose programing on GPUs, to provide a useful tool for developers who want to run applications on GPUs, and to research the stream language programming model, streaming applications, and system implementations.
Diagnil is a GUI application to help solvers of diagramless crossword puzzles. It accommodates puzzles distributed electronically using several file formats (puz, jpz, xpf, and ipuz) as well as those distributed in print form. Although software for conventional crosswords has existed for years, the diagramless variant has received little attention. Diagnil attempts to fill that void. It lets you solve puzzles by entering words, placing them on a grid, and moving them around the screen until the final shape is achieved.
EDM is a fork of Sauerbraten (http://www.sauerbraten.org/) which is in development but playable. It features several multiplayer game modes like Deathmatch and Instagib, dynamic map model physics, enhanced particle effects, unique weapons and powerups, and more. Maps can be edited with other players online.
Ecere Chess is a very simple, but fun 3D chess game with AI and network support. It will run on any platform supported by the Ecere SDK (currently Windows and Linux). It is a good opponent with whom to practice your chess skills, as although it is not very smart, it will rapidly take advantage of your mistakes since it sees all possibilities two moves ahead.
Esdl is library for accessing SDL and OpenGL through Erlang. SDL handles 2d graphics, user events, and audio while OpenGL handles 3d graphics. SDL (Simple DirectMedia Layer) is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It also does event handling from mouse, keyboards, and joysticks. OpenGL is a cross-platform standard for 3D rendering and 3D hardware acceleration.