ZXTune is a set of portable cross-platform applications (GUI/CLI) intended to play chiptunes. It features advanced ripping possibilities that let you search for music in big data sets. Supported ZX Spectrum chiptunes formats include AY, AS0/ASC, FTC, GTR, PSC, PSG, PSM, PT1, PT2, PT3, SQT, ST1, ST3, STC, STP, TXT, TurboSound, VTX, YM, CHI, DMM, DST, PDT, SQD, STR, TF0/TFE, TFC, TFD, and COP. Supported PC chiptunes formats include 669, AMF, DMF, FAR, FNK, GDM, IMF, IT, LIQ, PSM, MDL, MTM, PTM, RTM, S3M, STIM, STM, STX, ULT, XM. Supported Amiga chiptune formats include DBM, EMOD, MOD, MTN, IMS, MED, OKT, PT36, SFX. Supported Atari chiptune formats include DTM, GTK, TCB. The Acorn chiptune format DTT is supported. Supported compressed formats include CHARPRES, CC3, CC4, CC4PLUS, DSQ, ESV, GAM, GAMPLUS, HRUM, HRUST1, HRUST2, LZH1, LZH2, LZS, MSP, PACK2, PCD61, PCD62, TLZ, TLZP, TRUSH. Supported archived/container formats include FDI, HOBETA, HRIP, LHA, RAW, SCL, TD0, TRD, ZXZIP, ZIP, RAR, SNA128, and Z80.
Galera wsrep provider is a dlopenable generic replication library which implements the wsrep provider API. It provides very efficient synchronous replication, and multi-master and "parallel applying" capabilities for opaque data buffers. Its primary focus is data consistency. A transaction is either committed on every node, or not at all. It works anywhere TCP works, including on WAN, and can utilize UDP multicast where available. It is used by the MySQL-wsrep patch project to create true multi-master MySQL/InnoDB clusters.
Evolvotron is an interactive "generative art" application to evolve images/textures/patterns through an iterative process of random mutation and user-selection driven evolution. If you like lava lamps, and never got tired of the Mandelbrot set, this could be the software for you. It's implemented using Qt, and is multithreaded.
libjmmcg is a basic, low-level library with pretensions to implementing features above and beyond (but not necessarily better than!) those implemented within the Standard C++ Library and the Boost Library. It features a library for multi-core or multi-chip SMP parallelism, a suite of hashing algorithms, functions for raising numbers to integer powers, a generic factory wrapper and a generic, multi-threaded, read-only cache (which uses PPD), arguably the world's worst sorting technique, trace output, exceptions that have the file, line, revision, function, and argument details, string utilities, logging, simple command line processing, and much more.
Government Sanctioned is a custom-developed text-based RPG (i.e., MUD). New players enter the world of Government Sanctioned as covert agents working for a super-secretive government organization colloquially known as "the agency". Players have a choice of six different roles spanning 19 unique professions. Whether you like stealthy, clandestine operations, the use of subterfuge and guile to infiltrate enemy organizations, or full-blown military actions, the agency has a spot for you. Players are empowered to deeply customize their character through numerous differentiation mechanisms. Character backgrounds lay the foundation for character abilities and are further defined through their cover occupation and agency department affiliation. To put a fine point on character customization, the skill and feat system provides an extensive array of options to tweak the character to suit your style of game play. The skill system boasts over 35 different skill families with around 50 different skills and checks. Skill points are gained upon professional level advancement and can be spent any way the player chooses. With 19 feat trees and over a hundred diverse feats (with new feats being added regularly), your capability for customization is endless.