RSS 9 projects tagged "Boost Software License"

Download No website Updated 04 Apr 2014 LeechCraft

Screenshot
Pop 215.79
Vit 29.06

LeechCraft is a modular Internet client. It allows you to browse the Web; read RSS/Atom feeds; download files via BitTorrent, FTP, and HTTP; automatically download, play, or stream podcasts (and other media files); and much more.

Download No website Updated 27 Nov 2012 fcppt

Screenshot
Pop 92.26
Vit 6.60

fcppt (short for "Freundlich's C++ toolkit") is a C++ library with various classes and functions to make C++ development easier. It tries to fill in some gaps left by the Boost library and even implements some replacements for a few Boost components.

Download Website Updated 05 Jun 2011 Pair

Screenshot
Pop 23.00
Vit 35.92

Pair is a program that reads the strings from an input file, pairs them with the strings from a second file, and writes the results to an output file. It doesn't support Unicode, and the comparison function is very simple.

Download No website Updated 04 Jan 2011 FontMapper

Screenshot
Pop 23.96
Vit 1.00

FontMapper is a font texture generator for game developers. It allows you to turn a font you have installed to a PNG texture of tightly packed glyphs, accompanied by a text file describing the glyphs' properties and texture coordinates. You can read these in a game to render fonts. FontMapper supports Unicode (although only the Basic Multilingual Plane, i.e. the 16-bit codepoints), and each glyph can have its own size, i.e. fonts are not necessarily monospaced. Currently, FontMapper is command-line only, although there might be a GUI frontend in the future.

No download Website Updated 23 Jan 2012 D:YAML

Screenshot
Pop 29.70
Vit 2.19

D:YAML is a YAML parser library for the D programming language. It is mostly compliant to the YAML 1.1 specification. It has no external dependencies outside a D compiler and standard library. D:YAML is designed for ease of use while supporting the full feature set of YAML.

Download Website Updated 16 Apr 2014 OGLplus

Screenshot
Pop 484.68
Vit 81.23

OGLplus is a header-only library that implements a thin object-oriented facade over the OpenGL (version 3 and higher) C-language API. It provides wrappers that automate the resource and object management and make the use of OpenGL in C++ safer and easier.

Download No website Updated 19 Jan 2012 D:GameVFS

Screenshot
Pop 17.64
Vit 1.00

D:GameVFS is a minimalist virtual filesystem library for the D programming language oriented at game developers. It provides an easy-to-use API for filesystem-independent file/directory manipulation. It supports basic VFS functionality. Files and directories can be created, read, and written, but not deleted. There are no security features (e.g., D:GameVFS can't handle a situation in which a file it's working with is deleted outside the program).

Download Website Updated 06 Sep 2012 libKISSlog

Screenshot
Pop 30.03
Vit 24.37

libKISSlog is a trivial lightweight C++ template library designed and written according to the KISS (Keep It Simple and Straightforward) principle. It leans heavily on STL for keeping its implementation as simple as its usage, and tries to provide C++ developers with a lightweight, paradigm-pure, and flexible alternative to logging libraries which use design and/or implementation decisions which at least the author of libKISSlog believes to be questionable. Its easiest to explain why libKISSlog would be suitable for your needs by listing the things which libKISSlog does not choose to use or do: no singletons or other forms of mutable global state, no macros, no attempt to fit the Java runtime everything model onto a C++ library, no attempt to be a Java-style (bloated) framework, no attempt to make the choice for you of whether you need thread safety, and no compromise on simplicity in order to facilitate questionable inner-loop logging practices.

No download Website Updated 17 Apr 2014 Synth

Screenshot
Pop 18.87
Vit 2.54

Synth is a C++ template framework - a set of components that can be mixed and matched to build the right functionality; furthermore, components are loosely-coupled, designed to be both extensible and replaceable. Synth blurs the line between compile-time and runtime, and it does so by blending the static C++ type system, the dynamic values that need to be manipulated and formatted, including those from other languages, and the templates to do so. The name is an allusion to this synthesis process, which combines values to generate new ones (streams, files, strings, numbers, etc.)

Screenshot

Project Spotlight

wasora

AN advanced suite for optimization and reactor analysis.

Screenshot

Project Spotlight

finit

A small SysV init replacement with process supervision.