RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.
ztex is a firmware Kit with a corresponding Driver API which is especially designed for the ZTEX Modules but which should work with all other EZ-USB based hardware. The Firmware Kit is written in C and assembled using a powerful macro processor. This allows you to specify all required settings using by a few commands. The necessary USB descriptors and the descriptor handling routines are generated automatically. The package runs under Linux and Windows (porting to other operating systems should be no problem). The Java driver API allows the development of platform-independent device drivers.