BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
Cactus is a general, modular, parallel environment for solving systems of partial differential equations. The code has been developed over many years by a large international collaboration of numerical relativity and computational science research groups and can be used to provide a portable platform for solving any system of partial differential equations.
Performance Co-Pilot (PCP) is a framework and set of services for supporting system-level performance monitoring and performance management. It provides a unifying abstraction for all of the interesting performance data in a system, and allows client applications to easily retrieve and process any subset of that data using a single API. A client-server architecture allows multiple clients to monitor the same host, and a single client to monitor multiple hosts. Archive logging and replay are integrated so that a client application can use the same API to process real-time data from a host or historical data from an archive.
sdd is a replacement for a program called 'dd'. sdd is much faster than dd in cases where input block size (ibs) is not equal to the output block size (obs). Statistics are more easily understood than those from 'dd'. Timing available, -time option will print transfer speed Timing & Statistics available at any time with SIGQUIT (^\) Can seek on input and output Fast null input Fast null output. Support for the RMT (Remote Tape Server) protocol makes remote I/O fast and easy.
coNCePTuaL is a domain-specific programming language for rapidly generating programs that measure the performance and/or test the correctness of networks and network protocol layers. A few lines of coNCePTuaL code can produce programs that would take significantly more effort to write in a conventional programming language.