Fresh IDE is a visual assembly language IDE with a built-in Flat assembler (FASM) compiler. It is written in Fresh IDE and is a self-compilable application. It is fully compatible with FASM and can be compiled with every version of FASM, as well. The main goal of Fresh is to make programming in assembly as fast and efficient as in high-level languages, without sacrificing the small application size and raw power of assembly language. It is a Windows application, but it runs in Wine very well and can create, compile, debug, and run applications for Windows and Linux on both Windows and Linux host machines.
The FOLK project aims to provide a single patch which incorporates as many Linux kernel projects as can be crammed in. Its goal is to allow people who are interested in experimenting with the different projects to get on with the experimenting, rather than spend time fixing clashing diffs. It also has the goal of giving some of the more obscure projects a better chance of being seen and used. It is not intended for "general use". If a given release is stable, that will be by sheer luck. These are experimental projects, of unknown quality and completeness, being thrown together in ways that the developers are unlikely to have even remotely considered.
GAG is a Graphical Boot Manager with a lot of features. It doesn't need a partition, it works with primary and extended partitions in every hard disk, it has a lot of icons, it allows you to put passwords for each operating system, it can swap hard disks and it can be tested from diskette. The SafeBoot feature allows you to boot your hard disk even if GAG is overwritten. It includes extensive support for many languages and keyboard types.
GImageView is a GTK+ based image viewer. It supports tabbed browsing, thumbnail table views, directory tree views, drag and drop, reading the thumbnail cache of other famous image viewers, and a flexible user interface. It also support movies using the Xine library and MPlayer, and supports images in compressed archive formats like tar.gz, zip, and lha.
GLAME (GNU/Linux Audio Mechanics) is meant to be the GIMP of audio processing. It is designed to be a powerful, fast, stable, and easily extensible sound editor for Linux and compatible systems. It has full support for non-destructive editing including undo/redo and applying LADSPA effects. Its supported platforms are Linux, BSD, IRIX, and OS X. It uses guile and libxml, and the GNOME libs available is highly recommended. MP3 and Ogg files can be processed if libmad and libvorbisfile are installed.
GNU GRUB is a Multiboot loader. It was derived from GRUB. It is an attempt to produce a bootloader for IBM PC-compatible machines that has both the capability to be friendly to beginning or otherwise non-technically interested users and the flexibility to help experts in diverse environments. It is compatible with FreeBSD, NetBSD, OpenBSD and Linux. It supports Windows 9x/NT/2000/XP and OS/2 via chain-loaders. It has a menu interface and a command-line interface.
GNU Lightning is a library that generates assembly language code at run time. It is very fast, making it ideal for Just-In-Time compilers, and it abstracts over the target CPU, as it exposes to the clients a standardized RISC instruction set (inspired by the MIPS and SPARC chips).
The GRASP Project has created an algorithmic-level graphical representation for software called the Control Structure Diagram (CSD). The CSD was created to improve the comprehension efficiency of Ada source code and, as a result, improve software reliability and reduce software costs. Since its creation, the CSD has been expanded and adapted to include other languages. GRASP provides the capability to generate CSD's from Ada 95, C, C++, Java, and VHDL source code in both a reverse and forward engineering mode with a level of flexibility suitable for professional application. GRASP has been integrated with the GNU family of compilers for Ada (GNAT) and C (gcc), and Sun's javac compiler for Java. Use of GRASP is not restricted to these compilers, however. This has resulted in a comprehensive graphically-based development environment for these languages. The user may view, edit, print, and compile source code as CSDs with no discernible addition to storage or computational overhead.