asmutils is a set of miscellaneous utilities written in assembly language, targeted on embedded systems and small distributions (e.g. installation or rescue disks). It also contains a small libc and a crypto library. It is optimized for size, memory usage, and speed, and offers fairly good functionality. The project supports Linux and the BSD family. Unixware, Solaris, and AtheOS support is in beta stage. This package also aims to provide a portable development framework, and to encourage assembly programmers to write for Linux/Unix.
BeeCrypt is an ongoing project to provide strong and fast cryptography in the form of a toolkit usable by commercial and open source projects. Included in the library are entropy sources, random generators, block ciphers, hash functions, message authentication codes, multiprecision integer routines, and public key primitives.
diet libc contains the system call wrappers and the most commonly-used functions you expect from a libc. It can be used to create small, statically-linked binaries under x86, AMD64, SPARC, SPARC64, PPC, PPC64, ARM, MIPS, MIPS64, PA-RISC, S/390, S/390x (64-bit S/390), and Alpha-Linux.
The GRASP Project has created an algorithmic-level graphical representation for software called the Control Structure Diagram (CSD). The CSD was created to improve the comprehension efficiency of Ada source code and, as a result, improve software reliability and reduce software costs. Since its creation, the CSD has been expanded and adapted to include other languages. GRASP provides the capability to generate CSD's from Ada 95, C, C++, Java, and VHDL source code in both a reverse and forward engineering mode with a level of flexibility suitable for professional application. GRASP has been integrated with the GNU family of compilers for Ada (GNAT) and C (gcc), and Sun's javac compiler for Java. Use of GRASP is not restricted to these compilers, however. This has resulted in a comprehensive graphically-based development environment for these languages. The user may view, edit, print, and compile source code as CSDs with no discernible addition to storage or computational overhead.
SLOCCount is a suite of programs for counting physical source lines of code (SLOC) in possibly large software systems. It can count physical SLOC for a wide number of languages. It can take a large set of files and automatically categorize their types using a number of different heuristics, and also comes with analysis tools.