6 projects tagged "Assembly"
GLAME (GNU/Linux Audio Mechanics) is meant to be the GIMP of audio processing. It is designed to be a powerful, fast, stable, and easily extensible sound editor for Linux and compatible systems. It has full support for non-destructive editing including undo/redo and applying LADSPA effects. Its supported platforms are Linux, BSD, IRIX, and OS X. It uses guile and libxml, and the GNOME libs available is highly recommended. MP3 and Ogg files can be processed if libmad and libvorbisfile are installed.
Mjpeg tools is a suite of programs which support video capture, basic editing, playback, and compression to MPEG-1/2 of MJPEG video. The capture software allows MJPEG video streams in AVI, Quicktime, and movtar format to be produced using the Iomega Buz, Miro DC10+, Matrox Marvel, and similar hardware. The editing and playback tools are hardware independent, with support for hardware accelerated playback if present. The MPEG compression tools are based on MPEG Software Simulation Group's reference encoder with enhancements to provide far faster compression and significant quality improvements.
An almost ISO C compatible C compiler that produces binaries for 6502-based computers. Targets that are supported out of the box are: Apple ][, Atari 8-bit machines, Commodore C64/C128/C16/C116, Commodore Plus/4, Commodore 600/700, GEOS for C64, and Lynx. The package includes a complete suite of assembler development tools (assembler, linker, archiver) which allows mixing of C and assembler code.
cpuinfo consists of an API/library used by programs to get information about the underlying CPU. Such information includes CPU vendor, model name, cache hierarchy, and supported features (e.g. CMP, SMT, and SIMD). cpuinfo is also a standalone program to demonstrate the use of this API.
METAXPON ("Metachron" in Greek letters) is a small and fast audio DSP library for time-scale manipulation of 16-bit integer or 32-bit floating point stereo audio data streams. It employs a rigid phase-locked vocoder with dedicated transient detection and processing, and can work in real-time or non-real-time. Four editions are included - a portable edition and three x86 editions. The portable edition can be built with any ANSI C compiler and is OS- and architecture-independent. The three x86 editions are written in assembly using the FPU, 3DNow!, and SSE instruction sets, respectively, with automatic selection between them depending on the CPU capabilities. They can be compiled with MASM, JWASM, or NASM, producing libraries of object files in 8 formats.