Erasm++, the Embedded Runtime Assembler in C++, is an Embedded Domain Specific Language (EDSL) in C++ for runtime code generation on Intel 64/IA-32 architectures. It supports complete compile-time syntax checking, and its code generators run very quickly because necessary data are computed statically. Also included are GenericDsm, a fast and generic instruction decoder library which supports "pattern matching" against the decoded instructions, and MetaPrelude, a Haskell-like lazy metaprogramming library that helps implementing EDSLs in C++.
The Amsterdam Compiler Kit is a fully-featured retargetable compiler toolchain. It will cross-compile ANSI C, K&R C, Pascal, Modula-2, Occam, Fortran and Basic for a number of architectures including, but not limited to, the 6500, 68000, Z80, i80, i86, i386, and PDP-11. It provides a complete development environment including preprocessors, compilers, assemblers, linkers, librarian tools, and target download tools.
J51 is a Intel MCS51 emulator with all the standard integrated peripherals. A disassembler with an integrated debugger is also included. Standard peripherals emulated are Timer 0/1 (Mode 0, 1, 2, and interrupts), serial interface in polled and interrupt mode, standard I/O, and ports 0 to 4. Microprocessors emulated are the Intel MCS 8051 (no peripherals), Intel 8051, Intel 8052, Philips LPC674, and Philips LPc900.
The Tcl Dev Kit (TDK) provides essential tools for Tcl programmers, making it easy to create, build, and deploy applications. You can rapidly deploy Tcl applications to a broad range of platforms as ready-to-run executables, starkits, or starpacks. Development is simplified with tools for finding and fixing bugs, managing complex code bases, and optimizing your programs. Take control and work the way you want with a choice of GUIs or command line interfaces for most tools.
Neko is a high-level dynamically typed programming language. It can be used as an embedded scripting language. It has been designed to provide a common runtime for several different languages. Learning and using Neko is very easy. You can easily extend the language with C libraries. You can also write generators from your own language to Neko and then use the Neko Runtime to compile, run, and access existing libraries. Neko is a good way for language designers to focus on design and reuse a fast and well-designed runtime, as well as existing libraries for accessing filesystem, network, databases, XML, etc. It has a compiler and a virtual machine. The virtual machine is very lightweight and well optimized. The VM can be easily embedded into any application, and your libraries can be accessed using the C foreign function interface.