Project: Starfighter is a 2D mission-based shoot-'em-up game. The game's story takes place after decades of war, in a world in which one company that had gained power by supplying both sides with weaponary. The company then stepped forward and crushed both warring factions in one swift movement. Using far superior weaponary and AI craft, the company was completely unstoppable, and now no one can stand in their way. Thousands began to perish under the iron fist of the company. The people cried out for a savior, for someone to light this dark hour... and someone did.
Xye is a puzzle game in which the objective is to get all the gems in each level. The mission is not as easy as it sounds: there are traps, monsters, and very hard puzzles everywhere. The player can interact with objects in the game in a lot of ways, and some of the objects can also interact with other objects.
Critical Mass (Critter) is an SDL/OpenGL space shoot'em up game. Your world has been infested by an aggressive army of space critters. Overrun and unprepared, your government was unable to defend its precious resources. As a last effort to recapture some of the 'goodies', you have been placed into a tiny spacecraft and sent after them.
BurgerSpace is a game in which you are a chef, and must walk over hamburger ingredients (buns, meat, and lettuce) to make them fall from floor to floor, until they end up on the plates at the bottom of the screen. It requires the SDL multimedia library. It is a clone of the 1982 BurgerTime video game by Bally Midway.
Pathological is an enriched clone of the game "Logical" by Rainbow Arts. To solve a level, you fill each wheel with four marbles of matching colors. Various board elements such as teleporters, switches, filters, etc., make the game interesting and challenging. New levels can be created using your favorite text editor.