You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Your ship has a small fleet of robotic fighters which you control from the relative safety of the Chromium vessel. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, OpenAL/SDL_mixer for sound effects, GLC/FTGL for text rendering, and glpng/SDL_image for texture loading.
Atanks is a multi-platform Scorched Earth clone similar to the Worms series of games. Annihilate the other tanks to earn money, then spend it on bigger and better shields and weapons to wipe out the opposition. It features a wide array of weapons, AI players, destructible landscape, weather, parachutes, teleports and a wide range of other features.
Blob Wars: Metal Blob Solid is a 2D mission-based platform game. Since their world was invaded by an alien race, the Blobs have faced a lifetime of war. But now they have a chance to win the war once and for all. In Episode I: Metal Blob Solid, you take on the role of a fearless Blob agent, Bob. Bob's mission is to infiltrate the various enemy bases around the Blobs' homeworld and rescue as many POWs as possible. But standing in his way are many vicious enemies, other Blobs who have been assimilated, and the evil alien leader, Galdov.
AsItHappens is a real-time network statistics collector and grapher. It collects data from devices over a network via ICMP and SNMP and displays them on a graph, optionally storing collected data in a database for later retrieval. Collection types include network response, bandwidth usage, processor usage, memory usage, Cisco NBAR, and Cisco NetFlow. AsItHappens polls data in regular intervals, which can be in the order of milliseconds, to give immediate feedback on network performance, and it can also graph flow information from packet capture files. AsItHappens includes the Self Defending Network, a horizontal shoot-em-up based on collected graph data.