396 projects tagged "Arcade"
0verkill is a client-server 2D deathmatch-like game in ASCII art. It supports free connecting/disconnecting during the game, and runs well on modem lines. Graphics are in 16-color ASCII art with elaborate hero animations. 0verkill features 4 different weapons, grenades, invisibility, and armor. The package also contains reaperbot clients, a simple graphics editor, and a level editor.
BZFlag is a 3D, multiplayer, tank battle zone, capture the flag game that pits players against each other in a networked environment. It runs on Windows 95/98/NT/2000, Linux, MacOS 10.x, Irix, Solaris, and others. An OpenGL accelerator is highly recommended, but it is playable with 3D in software.
Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes many graphical improvements and new game features including 12 original soundtracks, 94 levels (in 10 different tilesets), and five gaming modes including Quest (the classical Nibbles), or Kill'em all (squish the lemmings).
MyMan is a video game for color and monochrome text terminals in the genre of Namco's Pac-Man. It has been ported to a variety of operating systems using the following for user interaction: ncurses, PDcurses, XCurses, sysV-curses, S/Lang slcurses, Win32 console, raw stdio and termios, GGI, Allegro, aalib, libcaca, TWin, and Carbon. It includes many maze variations and several tile and sprite sets, ranging from large ASCII art through large pseudo-bitmap Unicode or CP437 graphics to single characters.