5 projects tagged "Arcade"
Polyroids is a fast, colorful, and addictive take on the classic Asteroids theme. It's been ported to OpenGL and GLUT in 2002, which means you can build and play it on many platforms. There is a Javascript port, working with canvas in the latest browsers, so you can play Polyroids online.
Mother of all gravity games (Moagg) combines several game genres such as races, search and rescue, seek and destroy, etc. into a 2D gravity game. You are the pilot of a small spaceship, and have to navigate through different levels. Beside the gravity that drags you down, there are other obstacles like magnets, black holes, cannons, rockets, tanks, etc.
"The Game" is a project designed to simplify the process of producing any high-quality cross-platform 2D or 3D graphical computer game. The hope is that any game can be produced simply by changing a few settings and pressing a "compile" button. The project has three "deliverables": a game engine library to abstract across the set of all possible computer games (applying object-oriented design methods to the general problem in such a way as to be usable in specific instances); a graphical interface for easy game design (an exercise in human interface design); and a gaming package with a lot of shiny games to play.
A library to use Gettext .mo and .po translations easily in .NET applications.