ROOT is an OO framework for large-scale scientific data analysis and data mining. It contains an efficient hierarchical OO database, a C++ interpreter, advanced statistical analysis, visualization, introspection, documentation, networking, and GUI classes. The command/scripting language is C++, and large scripts can be compiled and dynamically linked in. Using the PROOF (Parallel ROOT Facility) extension, large databases can be analyzed in parallel. The system runs on all known POSIX platforms, Windows, and MacOS X.
Marauroa is a multiplayer online game framework server. It uses a multithreaded server architecture with a TCP oriented network protocol, a MySQL based persistence engine, and a flexible game system. The game system is totally expandable and modifiable by game developers and is able to run Python scripts defining the game's rules. Marauroa is based on a design philosophy called Action/Perception. Marauroa is totally game agnostic and makes very little assumptions about what are you trying to do, allowing a great freedom to create any game type.
WaveMaker is a RAD development tool for Web and cloud apps, with more than double the monthly downloads of any other RAD tool. Its visual, drag, and drop tools flatten the Java learning curve by 92%, enabling any developer to build enterprise Web applications that deploy to a standard Java platform. The WYSIWYG studio creates standard Java applications with 98% less code, boosting developer productivity and quality without compromising flexibility. Applications are cloud-ready and include built-in support for multi-tenancy and elastic scaling.
QOF (Query Object Framework), provides a set of C Language utilities for performing generic structured complex queries on a set of data held by a set of C/C++ objects. This framework is unique in that it does not require SQL or any database at all to perform the query. Thus, it allows programmers to add query support to their applications without having to hook into an SQL database.
JUCE is an all-encompassing C++ class library for developing cross-platform applications. It's particularly good for creating highly-specialised user interfaces and for handling graphics and sound. The intended users are developers who are building large, complex applications in C++ and who would like to use just one clean, high-level API rather than a bunch of different libraries for different purposes or platforms. Its features include fully lightweight components with transparency and effects, classes for strings, containers, XML, streams, file handling, messaging, and event queues, vector graphics, a custom font engine, image manipulation, OpenGL support, low-latency audio I/O using CoreAudio, DSound and ASIO, audio buffers and nodes, MIDI file and event manipulation, Internet streams, undo/redo support, and more.
The Standard Portable Library (SPL) is a smart pointer based, cross platform application framework. It is intended to be used instead of STL, and has an API that should be familiar to .NET and Java programmers. It includes basic types such as Date and DateTime, runtime pointer debugging, collection templates, file I/O, networking, database access, threading, and XML parsing.
CGAL, the Computational Geometry Algorithms Library, is a large C++ library of geometric data structures and algorithms such as Delaunay triangulations, mesh generation, Boolean operations on polygons, and various geometry processing algorithms. CGAL is used in various areas: computer graphics, scientific visualization, computer aided design and modeling, geographic information systems, molecular biology, medical imaging, robotics and motion planning, and numerical methods.
CppCMS is a C++ Web development framework (not CMS). It differs from most of other Web development frameworks like Python Django, Java Servlets, or C++ Wt because it is designed and tuned to handle extremely high loads, and it is aimed at development of Web sites rather then "GUI-like" Web applications.