The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
phpHtmlLib is an application development framework for developing OOP style Web applications in PHP. The application framework supports an MVC style architecture and Ajaxable and Cacheable interfaces for developing rich client Web applications. It comtains a set of PHP classes and library functions to help facilitate building, debugging, and rendering of XML, HTML, XHTML, WAP/WML Documents, and SVG (Scalable Vector Graphics) images as well as complex HTML widgets.
WACS is a tool for building adult Web sites. It is equally suitable for managing a private collection or building a commercial site. WACS has many best of breed features, including dynamic filtering, model catalogs, random sampling, galleries, automatic download, and a powerful search engine. WACS contains both a full ready-to-run Web environment and an extensive programming API implemented in both Perl and PHP.
Libev is a high-performance event loop for C (with optional and separate interfaces for C++ and Perl), featuring support for I/O, timers (relative and absolute, cron-like ones), signals, process status changes, and other types of events. It has both a fast native API and libevent emulation to support programs written using the libevent API. Differences to libevent include higher speed, simpler design, more features, less memory usage, embedability, and no arbitrary limits. libev supports epoll, kqueue, Solaris event ports, poll, and select.
Cake is a rapid development framework for PHP which uses commonly known design patterns like ActiveRecord, Association Data Mapping, Front Controller, and MVC. Its primary goal is to provide a structured framework that enables PHP users at all levels to rapidly develop robust Web applications without any loss to flexibility.
OpenGUI is a high-level multi-platform, thread-safe C/C++ windowing and graphics library built upon a fast, low-level graphics kernel. It provides 2D drawing primitives and an event-driven windowing API for easy application development. The benefit of this library is speed, power, and a well-designed API with a narrow learning curve. It supports the BMP, JPG, TGA, PNG, TIFF, and PCX image file formats, color gradients, and TTF fonts. There is also basic XML file support and a smart persistence wrapper. OpenGUI supports the keyboard and mouse as event sources, the Linux framebuffer, SVGAlib, and XFree86/DGA2 (HW accelerated) as drawing backends, Mesa3D under Linux, and 8, 15, 16, and 32-bpp color modes.
PhpPeanuts is a framework for developing database-backed applications in PHP. Rather than building an application from the bottom up, you initially only build domain model classes in which you specify properties, relationships, and database table names in metadata. The framework dynamically scaffolds getters and setters, persistency, navigation over relations, and input and delete validation. The abstract user interface instantly offers a rich set of pages for searching, browsing, drilling down, editing and reporting over your domain model. From there on you extend and refine both the domain model and the user interface to make it what you want by defining specialization classes and overriding inherited methods.
JACK is a low-latency audio server. It can connect a number of different applications to an audio device, as well as allowing them to share audio between themselves. Its clients can run in their own processes (i.e., as normal applications), or can they can run within the JACK server (as a "plugin"). JACK is different from other audio server efforts in that it has been designed from the ground up to be suitable for professional audio work. This means that it focuses on two key areas: synchronous execution of all clients, and low latency operation.