Ariadne is a Web Application Framework and Content Management System built with PHP. It allows you to build complex Web applications and sites with ease. It takes care of the mundane stuff like internationalization, security, user management, templating, data retrieval and storage, caching, and site management. It stores content in a structured object store that can be accessed through an extensive filesystem-like API.
NFSv4 specifies that the RPC calls be batched into a "compound" call. There is no support for this in RPCGEN. By rearranging the ONC IDL for NFSv4 into AutoGen definitions, these templates will emit the original IDL *plus* all the code to package, send, distribute, collect, return, and dispatch the results. The distributed program author merely needs to call and supply server procedures for the routines specified in the IDL. Templates for these calls and service routines is provided, too. The NFSv4 definitions are included.
BX/XIK automates the integration of Sitraka's (formerly KL Group) Motif based XRT widgets into Builder Xcessory PRO. After installing the XRT Integration Kit, the XRT widgets will appear on the BX PRO palette and can be "dragged-and-dropped" to create a sophisticated Motif-based user interface.
CGI::Application is a Perl framework intended to make it easier to create sophisticated, reusable Web-based applications. This module implements a methodology which can make Web software easier to design, easier to document, easier to write, and easier to evolve. CGI::Application builds on standard, non-proprietary technologies and techniques, such as the Common Gateway Interface and Lincoln D. Stein's excellent CGI.pm module. CGI::Application judiciously avoids employing technologies and techniques which would bind a developer to any one set of tools, operating system, or Web server.
ClanLib is a cross-platform game SDK currently supporting Windows and Linux. It provides easy-to-use interfaces for 2D graphics, input, sound, resources, networking, GUI, OpenGL, and more. The goal is to provide a game SDK that does all the dirty work that all modern games need to implement anyway, thus making the game developer concentrate on the gameplay instead of reinventing the wheel over and over again.
Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.
The Coral Tree Library Set includes modules for basic operating system abstractions, general purpose templates and classes, well behaved application modules, platform independent builder, thread abstraction, network abstractions, event/window system abstraction, and a widget set for the event/window system abstraction. The library set now also includes the distributed shared memory modules.