GNU libmicrohttpd is a small C library for embedding HTTP server functionality into other applications. It is reentrant, fast, supports HTTP 1.1, and permits listening on multiple ports. The API is simple and still powerful enough to allow programmers to use the entire HTTP feature set. SSL/TLS support is available as an option.
fio is an I/O tool meant to be used both for benchmark and stress/hardware verification. It has support for 13 different types of I/O engines (sync, mmap, libaio, posixaio, SG v3, splice, null, network, syslet, guasi, solarisaio, and more), I/O priorities (for newer Linux kernels), rate I/O, forked or threaded jobs, and much more. It can work on block devices as well as files. fio accepts job descriptions in a simple-to-understand text format. Several example job files are included. fio displays all sorts of I/O performance information, including complete IO latencies and percentiles. Fio is in wide use in many places, for both benchmarking, QA, and verification purposes. It supports Linux, FreeBSD, NetBSD, OS X, OpenSolaris, AIX, HP-UX, and Windows.
The CyaSSL embedded SSL library is a lightweight SSL library written in ANSI C and targeted for embedded and RTOS environments, primarily because of its small size, speed, and feature set. It is commonly used in standard operating environments and cloud services as well because of its royalty-free pricing and excellent cross platform support. CyaSSL supports industry standards up to the current TLS 1.2 and DTLS 1.2 levels, is up to 20 times smaller than OpenSSL, and offers progressive ciphers such as HC-128, RABBIT, and NTRU.
Yate is a next-generation telephony engine. While currently focused on Voice over Internet Protocol (VoIP) and PSTN, its power lies in its ability to be easily extended. It supports SIP, H.323, IAX, MGCP, Jingle, Jabber, E1, T1, analogic, robbed bit, ISDN PRI, BRI, and SS7. YateClient is an Instant Messenger and Voice application for Jabber/Jingle IM, SIP, H.323, and IAX VoIP protocols.
Asqare is a simple game for Android. The screen is covered with colored sprites (squares or circles). When you align three or more in a row, all adjacent sprites of the shape and color vanish. You can only swap adjacent sprites vertically or horizontally. You can swap sprites even if it won't result in a three-or-more alignment, but that will cost you 10% of your current score. The game offers two variations on the gameplay and manages a list of current games, which you can pause and recall at any time.