Fulworx is a REST framework that uses simple annotations of XWork "Action" implementations to expose restful interfaces. Similar to Struts, Fulworx sits as a controller on top of Restlet. Each action is attached as a resource using Restlets. Standard resources are represented by default as XML (or JSON) using JAXB, but any representation may be specified. Actions may be used in other frameworks such as Struts and Webwork, since they're just XWork implementations.
Tranche is file storage and dissemination software. Designed and built with scientists and researchers in mind, Tranche can handle very large data sets, is secure and scalable, and all data sets are citable in scientific journals. Features include a fully decentralized architecture, support for very large files, very long-term file persistence/preservation, file immutability/integrity, provenance, encryption, licensing, versioning, and citability.
Java distributed framework is a framework for distributed grid and / or volunteer computing. It's divided into a server and client library. You can create new or implement it into existing applications in no time; you don't need knowledge about network connections, sockets, etc. The Framework does almost everything automatically. It provides secure automatic client <-> server communications, unique IDs, automatic resending of jobs to new clients if needed, user stats, and much more. The client framework supports the detection of the computer's user state (idling, away, online, etc.). It also offers many other useful features and helpers for developing a distributed client application.
SpiderDB is a lightweight database schema crawler library developed using Java. It is a simple library that can be used to Crawler the underlying schema of a database and return POJO objects, which makes it very easy to use. This library takes care of all the differences among the various database management systems, and makes application code free from the DBMS differences.You keep using same POJOs even if you change the underlying DBMS.
The J2DGAMEFRAMEWORK provides the necessary classes to implement a simple 2D game in a window enviroment using Java Swing libraries. This framework also provides a Sprite Collision Manager and a simple GUI template. By using this framework, the developers only concern is how to implement classes, and not the 2D World, the collisions, etc. It uses the Observer Design Pattern. It has double-buffered rendering, simple use of collisions, and user-transparent multi-threading for collision classes. You can move sprites like a vector with speed and angle, and simply save and load your game.