15 projects tagged "AI"
OCRFeeder is a document layout analysis and optical character recognition application. It is able to automatically outline a document image's contents, distinguish between graphics and text and perform OCR over the latter. It can export to several formats, its main one being ODT. OCRFeeder has a GTK+ graphical user interface that allows the user to control the application and, for example, edit and correct the automatic recognition. It can also be used from the command line for automation.
The dANN project is a library to help facilitate artificial neural networks, artificial intelligence, and artificial genetics within other applications. It is currently written in Java, C++, and C#. However, only the Java version is currently in active development. The other versions can only be obtained from SVN. It provides a powerful interface for programs to include conventional artificial intelligence technology and artificial genetics into their code. It also acts as a testing ground for research and development of new concepts.
Proteus Intelligent Processes is a set of tools based upon the Proteus model and the GreEd rule authoring system. Proteus (PROcesses and Transactions Editable by USers) is a software technology that allows creating clinical processes in which clinical intelligence is embedded. These processes can then be executed to provide guidance to the clinicians about individual patients. The main advantage of Proteus is that the processes can be edited even by non-programmers, with the use of appropriate tools. The processes and components can be stored in a library and can be reused to create other processes. GreEd is the foundation of a full-fledged business rules management system (BRMS). Ease of editing is its key strength. These tools are linked with electronic medical record systems and clinical information systems.
The Supernova programming language is a modern scripting language and the first one that presents the concept of programming with direct fiction description using a clear subset of pure human language. It is easy for users with no programming experience. It is not sensitive to case, spaces, tabs, or line breaks. It support GUI programming. The source code can be written in a mixture of Arabic and English. It lets you distribute directly executable application files. It lets you use the Windows API and call DLL functions. It includes libraries for sound playing, sound recording, and movie playing. It includes commands for text processing, date and time processing, multi-dimension arrays, and file I/O. Its documentation includes many samples and tests.
Ditchers is a multiplayer action game where underground tanks use a variety of weapons to find and destroy each other. Tanks dig tunnels in the soil with a limited supply of energy that can be refilled only in homes (as well as health). the GUI is controlled mainly by mouse, while gameplay is controlled only by keyboard. It is not difficult to create your own maps or to draw your own tank. The game supports split-screen, network games, and artificial players whose intelligence is programmable in the Lua scripting language. The game is inspired by Tunneler.
Ironclad: Steam Legions is a steampunk strategy game with an AI opponent. It lets you pit your strategic skills with battle tanks, infantry, artillery, and warships against a fast thinking enemy in a hex-based battle arena. It is still under development in the alpha phase. However, the game is fully playable, with a complete set of tutorial levels to master, with sound effects.
ca-ga is a toy artificial life simulation that uses genetic algorithms on large cellular automata. It uses simple but easily extended DNA that is 8k long by default, though you can take the size out to anything you have time to evolve. It sits under each cell of a 128x128 board and orders operations to transfer energy in the hopes of achieving a kill and breed. The simulation features a mutating fitness function, emergent sex, and a proof of concept real world fitness function. After enough generations, the cells or genes could achieve collectivism and organismhood, coordinating the values of the hotspots that determine board temperature in order to maintain a desired equilibrium. But maybe not. If you work in a fitness function, an optimizing problem solver results.