Proteus Intelligent Processes is a set of tools based upon the Proteus model and the GreEd rule authoring system. Proteus (PROcesses and Transactions Editable by USers) is a software technology that allows creating clinical processes in which clinical intelligence is embedded. These processes can then be executed to provide guidance to the clinicians about individual patients. The main advantage of Proteus is that the processes can be edited even by non-programmers, with the use of appropriate tools. The processes and components can be stored in a library and can be reused to create other processes. GreEd is the foundation of a full-fledged business rules management system (BRMS). Ease of editing is its key strength. These tools are linked with electronic medical record systems and clinical information systems.
telepathic-critterdrug is a fork of Critterding, an artificial-life simulation, with five drugs added and a substrate for two kinds of telepathy. The critters are exposed to a secondary retina they can all read and write, using sensors and motors for high intensity or only the power of the minds for lower intensity, though drug use will modulate it. They can blink this and their main retina as a minor grace. The two blue tablets work on inhibitory neurons, and the red ones, excitatory. There is also a purple potentiator.
The Supernova programming language is a modern scripting language and the first one that presents the concept of programming with direct fiction description using a clear subset of pure human language. It is easy for users with no programming experience. It is not sensitive to case, spaces, tabs, or line breaks. It support GUI programming. The source code can be written in a mixture of Arabic and English. It lets you distribute directly executable application files. It lets you use the Windows API and call DLL functions. It includes libraries for sound playing, sound recording, and movie playing. It includes commands for text processing, date and time processing, multi-dimension arrays, and file I/O. Its documentation includes many samples and tests.
Ditchers is a multiplayer action game where underground tanks use a variety of weapons to find and destroy each other. Tanks dig tunnels in the soil with a limited supply of energy that can be refilled only in homes (as well as health). the GUI is controlled mainly by mouse, while gameplay is controlled only by keyboard. It is not difficult to create your own maps or to draw your own tank. The game supports split-screen, network games, and artificial players whose intelligence is programmable in the Lua scripting language. The game is inspired by Tunneler.
Ironclad: Steam Legions is a steampunk strategy game with an AI opponent. It lets you pit your strategic skills with battle tanks, infantry, artillery, and warships against a fast thinking enemy in a hex-based battle arena. It is still under development in the alpha phase. However, the game is fully playable, with a complete set of tutorial levels to master, with sound effects.
ca-ga is a toy artificial life simulation that uses genetic algorithms on large cellular automata. It uses simple but easily extended DNA that is 8k long by default, though you can take the size out to anything you have time to evolve. It sits under each cell of a 128x128 board and orders operations to transfer energy in the hopes of achieving a kill and breed. The simulation features a mutating fitness function, emergent sex, and a proof of concept real world fitness function. After enough generations, the cells or genes could achieve collectivism and organismhood, coordinating the values of the hotspots that determine board temperature in order to maintain a desired equilibrium. But maybe not. If you work in a fitness function, an optimizing problem solver results.
EO is a template-based, ANSI-C++ evolutionary computation library that helps you to write your own stochastic optimization algorithms quickly. Evolutionary algorithms form a family of algorithms inspired by the theory of evolution, and solve various problems. They evolve a set of solutions to a given problem in order to produce the best results. These are stochastic algorithms because they iteratively use random processes. The vast majority of these methods are used to solve optimization problems, and may be also called "metaheuristics". They are also ranked among computational intelligence methods, a domain close to artificial intelligence. With the help of EO, you can easily design evolutionary algorithms that will find solutions to virtually all kind of hard optimization problems, from continuous to combinatorial ones.
Wintermute is an intelligent framework of applications and libraries that uses neural networking to learn about its host. A pseudo-langauge engine that permits translations and grammar rulesets of any language to be incorporated into the system, and database downloads of different sets of data combine to provide a virtual self-thinking assistant that can be used to perform tasks like dictation to a text editor, and more complex tasks such as sorting of documents depending on the time of day, or automation of other routine tasks. It should be noted that Wintermute itself is a meta-project. It encompasses a large array of currently existing and potential produced projects.
Government Sanctioned is a custom-developed text-based RPG (i.e., MUD). New players enter the world of Government Sanctioned as covert agents working for a super-secretive government organization colloquially known as "the agency". Players have a choice of six different roles spanning 19 unique professions. Whether you like stealthy, clandestine operations, the use of subterfuge and guile to infiltrate enemy organizations, or full-blown military actions, the agency has a spot for you. Players are empowered to deeply customize their character through numerous differentiation mechanisms. Character backgrounds lay the foundation for character abilities and are further defined through their cover occupation and agency department affiliation. To put a fine point on character customization, the skill and feat system provides an extensive array of options to tweak the character to suit your style of game play. The skill system boasts over 35 different skill families with around 50 different skills and checks. Skill points are gained upon professional level advancement and can be spent any way the player chooses. With 19 feat trees and over a hundred diverse feats (with new feats being added regularly), your capability for customization is endless.