The library provides an implementation of dimensioned values for Ada. Unit checks are made at run-time, if not optimized out by the compiler. SI and irregular measurement units are supported. Shifted units like degrees Celsius are supported too. Conversions from and back to strings are provided for all various irregular units. An extensive set of GTK widgets for dealing with dimensioned values is included, though use of GTK is not mandatory for the rest of the library.
The Simple components for Ada library provides implementations of smart pointers for automatically collected objects (using reference counting), object persistence, unbounded and bounded arrays of smart pointers, generic unbounded arrays of private objects and plain pointers, generic sets, maps, directed graphs, directed weighted graphs, stacks, and storage pools. It also includes table management, string editing, IEEE 754 support, and infix expression parsing tools. Implementations of some lock-free shared data structures are provided.
GLOBE_3D is a real-time 3D engine. It features unconditionally portable sources (one set of sources for all platforms), real-time rendering (fast with a 3D hardware-accelerated graphics card), full eye movements and rotations, display of combinations of colors, materials, and textures, transparency, multiple area rendering with the portal technique (e.g. for inner scenes), collision detection, binary space partition (BSP), input-output of 3D objects or groups of objects linked to each other by portals, easy management of resources like textures (.bmp and .tga), BSP trees, and objects stored in .zip files, screenshots (.bmp) and video captures (.avi), multi-view support, and vectorized geometry support.