56 projects tagged "3D"

No download Website Updated 14 Jun 2011 Atmoslide Slideshow

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Pop 16.52
Vit 38.04

Atmoslide is a Flash application for showing photos or images on a Website. Image selection is done with a list of photos that animate 3-dimensionally like CoverFlow from Apple. The main image is shown centrally above the selection list, and can have an extra added border, and an atmosperic surrounding effect which is based on the colors of the image. To implement this, you have to supply an XML file which lists all the images and all the settings.

No download Website Updated 14 Jun 2011 Orbiview 3D Product Viewer

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Pop 15.46
Vit 33.15

Orbiview 3D Product Viewer is Flash software for 3D product or model viewing and presentation. It lets visitors view an object with the ability to rotate it 360 degrees. The 3D product viewer is especially useful for product designers and design agencies or manufacturing companies.

No download No website Updated 20 Apr 2011 Sidereal

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Pop 19.47
Vit 33.96

Sidereal is a 3D RTS game set in space. Its engine is meant to look vaguely like the Homeworld engine, using Python and other delicious things.

Download No website Updated 03 Apr 2011 Khayyam

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Pop 58.09
Vit 2.63

Khayyam is a program for composing 3D scenes for rendering (similar to Poser and DAZ Studio). It can import character and scene models from many model formats (Poser, MD5, BSP, OBJ, 3DS, Collada, and formats used in most Illusion games). There is support for basic object placement, scaling, posing skeletal characters, and lighting. Scenes can be exported in POV-Ray format for rendering. Khayyam is implemented as a shell program using many libraries from the Floyd and Sodipodi projects.

Download No website Updated 13 Mar 2011 b2rex

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Pop 33.27
Vit 1.44

b2rex is a tool to connect, export, and integrate Blender and realXtend. It supports importing and exporting from realXtend worlds, and aims to be a full fledged client to realXtend and OpenSim.

Download No website Updated 02 Feb 2011 Blood Makes the Grass Grow Green

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Pop 34.32
Vit 2.66

Blood Makes the Grass Grow Green (BMTG3) is a multi-player, side-scrolling, 1-dimensional strategy game that pits two people against each other in a duel over a stretch of land. Each player is positioned in a bunker at opposite ends of the map and tasked with deploying the right personnel and vehicles to capture FOBs (forward operating bases) and overrun your enemy's bunker. Currently there are 5 different units available. Timing, unit selection, and basic strategy are all necessary for success.

Download Website Updated 30 Dec 2010 XuvTools

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Pop 27.75
Vit 36.39

XuvTools (pronounced “ex-you-vee-tools”) is fully automated 3D stitching software for biomedical image data, typically confocal microscopy images. It supports 32 and 64bit operating systems (with 64-bit highly preferred).

No download No website Updated 07 Sep 2010 xfi

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Pop 23.07
Vit 37.14

xfi aims to be an intense, high-speed racing game. The vehicle is attracted to the course itself, enabling tracks that that go upside down, on the inside and outside of tubes, etc. It has a built-in track editor.

No download Website Updated 17 Jul 2010 Ventana3d

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Pop 65.83
Vit 1.00

Ventana3d is a 3D desktop environment for X11 applications.

Download No website Updated 28 Apr 2010 Reindeer

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Pop 17.20
Vit 1.01

Reindeer is a C library for the rendering of virtual scenes, mainly in three dimensions. The library dynamically loads backend modules to do the rendering. Currently there is only a backend for OpenGL, but ideas for future backends are a raytracer and perhaps Direct3D. Any number of rendering contexts can live at the same time. Contexts are tied to a backend, and backends are automatically loaded and unloaded on demand. Resources are defined globally and can be used by any number of contexts at the same time, even in different backends. The main goal is to make it easier for developers to write applications that have many rendering contexts with shared resources and automatic state management. Another advantage is that the user can choose in which way a scene should be rendered without recompiling the application. For example, a scene could be rendered with a rasterizer like OpenGL at one point, and with a raytracer at another. Reindeer can also be used to get portable graphics output. Reindeer is not a scene-graph library or a game engine, but it can be used to implement them. It's still up to the application to create and manage the native contexts that the Reindeer backends can work on. For example, an application would still need to use GLX or equivalent to be able to use the OpenGL backend. The Reindeer project also provides a package called GTK-Reindeer that makes this easier for developers of GTK+ applications.

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BlueMind

Messaging and collaboration software.

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Project Spotlight

Gnome Partition Editor

A graphical frontend to libparted.