292 projects tagged "3D Rendering"

Download Website Updated 08 Jul 2010 GLC_Player

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Pop 79.44
Vit 3.13

GLC_Player is a powerful and easy to use 3D viewer that can load the COLLADA, 3DXML, 3DS, OBJ, STL, and OFF file formats.

Download Website Updated 08 Jul 2005 Yet Another Free RAYtracer

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Pop 79.09
Vit 4.16

yafray is yet another free raytracer, still in development. Some features like caustics, filters, depth of field, etc. are implemented.

Download Website Updated 05 May 2009 Sauerbraten

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Pop 77.12
Vit 2.63

Sauerbraten (a.k.a. Cube 2) is a free multiplayer/single player first person shooter, built as a major redesign of the Cube FPS. Much like the original Cube, the aim of this game is not necessarily to produce the most features and eye candy possible, but rather to allow map/geometry editing to be done dynamically in-game, to create fun gameplay and an elegant engine.

Download Website Updated 11 Dec 2001 GLE

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Pop 77.00
Vit 1.87

GLE is a library package of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. Generically, the extruded surface is specified with a 2D polyline that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. The GLE library generates 3D triangle coordinates, lighting normal vectors and texture coordinates as output. GLE uses the GL or OpenGL API's to perform the actual rendering.

Download Website Updated 09 Dec 2011 Radiance

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Pop 76.64
Vit 5.63

Radiance is a set of tools which provide an advanced lighting simulation software package. It allows very detailed definition of materials' and light sources' properties through the use of advanced techniques like brdf and ies files, as well as a powerful mathematical scripting language, resulting in accurate renderings of scenes which are usually imported from CAD and 3D modelers. It uses the hybrid approach of Monte Carlo and deterministic ray tracing to achieve a reasonably accurate result in a reasonable time.

Download Website Updated 20 Jun 2005 ImLib3D

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Pop 75.47
Vit 3.40

ImLib3D is a C++ library and visualization system for 3D (volumetric) image processing. It contains most basic image processing algorithms, as well as some more sophisticated ones. Its images are STL-compliant templated containers. It inculdes a viewer that features multiplanar views, interactive image processing, animations, vector field views, and 3D (OpenGL) multiplanar. Its main application is medical image processing.

Download Website Updated 14 Feb 2011 WorldForge::Mercator

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Pop 74.99
Vit 5.24

Mercator is a terrain generation and management library that handles the data required to handle terrain rendering and physics, including classes to handle vegetation.

Download Website Updated 23 Nov 2004 OpenSG

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Pop 74.33
Vit 2.30

OpenSG is an Open Source scenegraph system. Its design goals include high performance, multithread-safe data handling, high flexibility, extensibility, and portability to Irix, Linux, and Windows. A number of computer graphics research institutions are actively working on moving the system beyond the state of the art to include features like clustering, subdivision surfaces, occlusion culling, and more.

Download No website Updated 21 Dec 2003 Blackdown Java3D for Linux

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Pop 73.67
Vit 2.95

The Java 3D API enables the creation of three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for creating and manipulating 3D geometry and building the structures used in rendering that geometry. With this software, you can efficiently define and render very large virtual worlds. Blackdown's version of Java 3D uses the OpenGL low-level API to take advantage of 3D hardware acceleration.

Download Website Updated 10 Mar 2006 Simulum

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Pop 73.21
Vit 1.90

Simulum deals with different simulations of star movements and their visualizations. At first it looks at the projection and accumulation of star brightness. In actually doing this it distributes stars among a three dimensional figure. To get a nice effect it combines the photographic image production with a moving view point. So the outcome is the visual impression of flying through a star field. Secondly it studies different algorithms of particle movements and clustering. The primary approach uses a combination of Newton's gravitational law, energy, and impulse conservation. At all these stages an highly dynamic view of the processes is able to be produced.

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SymmetricDS

Data synchronization, replication, and transformation software.

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HHVM

A virtual machine for PHP and Hack.