293 projects tagged "3D Rendering"
ImLib3D is a C++ library and visualization system for 3D (volumetric) image processing. It contains most basic image processing algorithms, as well as some more sophisticated ones. Its images are STL-compliant templated containers. It inculdes a viewer that features multiplanar views, interactive image processing, animations, vector field views, and 3D (OpenGL) multiplanar. Its main application is medical image processing.
zstar (z*) Networked 3D project is an extensible, distributed system for 3D application and game development, consisting of an abstract game client (similar in concept to the one that xpilot uses) and a game server to which players connect to play games against other players or alone. This framework should be suitable for FPS, VR, MUDs, or any application that requires 3D and networking. The Win32 version currently only runs under Cygwin.
The Mesh Viewer is an easy-to-use, lightweight application for displaying three dimensional models (triangular meshes) from a variety of file formats. It uses OpenGL to render the models. Triangular meshes can be displayed texture mapped (with optional bilinear filtering), solid, or as a wire frame (all lines or just the front lines). Loaded models can be rotated, translated, and scaled (all done with the mouse). The model is lighted by multiple light sources. Viewpoints can be saved.
freeglut is intended to be a 100% plug-compatible clone, and is released under the Xfree license. The GLUT (OpenGL Utility Toolkit) is a widely used library for doing window control, keyboard, and mouse input, and other basic functions for OpenGL programs. However, GLUT is not OpenSourced - although it's source code is available under a somewhat ill-defined set of restrictions. Hence, 'freeglut'.
Grlib is an implementation of generative grammars and turtle graphics. The grammars (Lindenmayer systems) are used to produce descriptions of three dimensional objects, and the turtle is used to display them (i.e., generate images in several forms, such as bitmap, PostScript, or OpenGL).