292 projects tagged "3D Rendering"

Download Website Updated 14 Feb 2012 VMD

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Pop 134.44
Vit 13.15

VMD (Visual Molecular Dynamics) is designed for the visualization and analysis of biological systems such as proteins, nucleic acids, lipid bilayer assemblies, etc. It may be used to view more general molecules, as VMD can read standard Protein Data Bank (PDB) files and display the contained structure. VMD provides a wide variety of methods for rendering and coloring a molecule: simple points and lines, CPK spheres and cylinders, licorice bonds, backbone tubes and ribbons, cartoon drawings, and others. VMD can be used to animate and analyze the trajectory of a molecular dynamics (MD) simulation. In particular, VMD can act as a graphical front end for an external MD program by displaying and animating a molecule undergoing simulation on a remote computer. VMD uses OpenGL and OpenGL Programmable Shading Language for high performance rendering of large structures.

Download Website Updated 16 May 2012 Visualization Library

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Pop 123.61
Vit 10.50

Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.

Download Website Updated 21 Mar 2008 EZFB Linux Frame Buffer API

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Pop 122.79
Vit 4.60

EZFB is a polymorphic, object oriented Linux frame buffer API written in C, designed to adapt at run time to control any properly configured Linux frame buffer video system. It offers independent, simultaneous control of multiple video cards within a single system, exceptional control of colors, the ability to display all or portions of bitmap files anywhere on the screen, automatic color depth conversion, the ability to capture to bitmap files, an 8x8 bitmapped font, routines to draw points, lines, outlined and filled rectangles, signal trapping for automatic screen clean-up at process termination, and much more. The demonstration applications include a bitmap viewer, screen capture utility, screen saver, and a touch screen calibration utility and an application for generating, viewing, transforming, and saving files according to The International Laser Display Association's ILDA file format.

Download Website Updated 19 Oct 2009 Aqsis Renderer

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Pop 122.33
Vit 5.50

Aqsis is a cross-platform 3D rendering solution adhering to the RenderMan standard defined by Pixar. Features include programmable shading, true displacements, 3D depth-of-field, motion blur, NURBS, subdivision surfaces, CSG, procedural plugins, and more.

Download Website Updated 29 Mar 2012 Ayam

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Pop 121.00
Vit 12.72

Ayam is a free 3D modelling environment for the RenderMan interface. It features good RIB export, CSG (all RenderMan primitives supported), and NURBS modelling. Features instancing, arbitrary number of modeling views, object clipboard, independent property clipboard, n-level undo, console, and Tree-View with Drag-and-Drop support.

Download Website Updated 22 Mar 2014 RainbruRPG

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Pop 120.20
Vit 16.51

RainbruRPG is a 3D multiplayer Role Playing Game project based on Ogre3D and CEGUI. It is based on an Object Oriented design through C++ and Ruby modules and a community-oriented concept through a wiki.

Download Website Updated 27 Nov 2008 G3D

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Pop 120.04
Vit 6.21

G3D is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects. It is not a stand-alone graphics or game engine, but is a set of pieces to jump start your own engine or graphics project. The library has two parts: G3D for pure math, and GLG3D for interacting with hardware acceleration via OpenGL. You can use G3D without GLG3D if you want to use another 3D API (like DirectX) or don't like the OpenGL abstraction.

Download Website Updated 23 Jun 2010 DrQueue

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Pop 119.85
Vit 13.85

Drqueue is a distributed rendering queue. It helps manage jobs on a render farm. It works under Linux, Mac OS X, FreeBSD, IRIX, and Windows, supports Maya, Blender, Lightwave, Mental Ray, Bmrt (Renderman), 3Delight, and Pixie out of the box, and can support any other renderer or computing task that can be handled via scripting.

Download Website Updated 06 Mar 2009 GtkGLExt

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Pop 119.67
Vit 7.11

GtkGLExt is an OpenGL extension to GTK+ 2.0 or later. It provides additional GDK objects, which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.

Download Website Updated 10 Sep 2004 RealmForge

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Pop 112.25
Vit 2.03

RealmForge is a .NET 3D game engine predecessor to Visual3D.NET (www.visual3d.net), which is a framework and toolset for the visual design and development of 3D games, simulations, and interactive environments using C#, .NET 2.0, visual scripting, and the XNA Framework.

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SymmetricDS

Data synchronization, replication, and transformation software.

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HHVM

A virtual machine for PHP and Hack.