L3D is a 3D library for developing OpenGL applications under Linux. The library has a main display loop, and call-back functions similar to those in GLUT. It has a graphical console for output of information. The goal of this project is a library which is small and hopefully scalable.
libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers. It provides some of the typical 3D viewer functionality, such as the ability to move the camera using the mouse, which is lacking in most of the other APIs. Other features include mouse manipulated frames, interpolated keyFrames, object selection, stereo display, screenshot saving, and much more. It can be used by OpenGL beginners as well as to create complex applications, being fully customizable and easy to extend. It ships with many examples and comprehensive documentation.
Libg3d is a glib-based library for loading and manipulating 3D objects. It supports a wide range of file formats for 3D objects and textures. Its plugin interface makes it easily expandable. The code has been split off from the g3dviewer project, which now depends on this library.
myOS is a minimalistic, OpenGL capable, GNU/Linux-based system without X. It is a bare bones Linux system, stripped of everything but the files necessary to compile and run OpenGL/C code. It has a simplified directory structure and a cleaned-up internal cross referencing. It has two available variants. myOSx-less fits within a 64 MB RAM disk and features a WebKit based on Trolltech's Qtopia demo Web browser. myOSx is oriented for X11, and its development tools are built around Trolltech Qtopia to produce applications based on the WebKit and for the framebuffer of the original myOS system.
Octaviz is a visualization system for Octave. It is a wrapper that makes all VTK classes accessible from within Octave using the same object-oriented syntax as in C++ or Python. It also provides high-level functions for 2D and 3D visualization. Using those functions, most common visualization tasks (3D surface plots, contour plots, meshes, etc.) can be accomplished without any knowledge about VTK.