The Pure Perl RayCaster is a small simple ray-casting application written completely in Perl without using OpenGL or any other 3D API library. For the GUI, it uses wxPerl. It can load a 3D object from a file (in RAW format), display the object in wireframe perspective view, allow you to orbit and zoom your camera, and produce a user defined size ray casting image of the current view in a predefined color theme, with or without smooth shading. It is well suited for educational purposes, in order to study, understand, tweak, and try well known fundamental 3D computer graphics techniques.
wiiFrame is a simple GUI frame that has an OpenGL 3D window and a dialog box that connects Nintendo Wii remotes to the application. This is to be used as a basis for anyone who wants to write 3D applications that are controled by a Wii remote. This project uses wxWidgets, so it can be compiled cross platform, but as of now, only a Linux build works.
The Deimos Project is a 3D space combat simulator and modular game library collection. It includes a 3D modeler designed with a programmer's needs in mind. It allows you to construct 3D models by writing Java source code. All you need to design a model is a computer, some graph paper, and a pencil. The modeler's internals function as a simple OpenGL scene graph API, without preventing the use of low-level OpenGL commands. For storing settings and other hierarchically-representable data, the project provides a Hierarchy library that stores data atomically using XML. It also features a timing library, a game object container system, and many other features.
TerraJ is a Java port of fractal terrain and simulated solar system generation programs. The porting has included extensive refactoring, the creation of a documented API to enable reuse of parts in other programs, and extensions such as new Swing user interfaces. Full javadoc for the classes in the project is available.