292 projects tagged "3D Rendering"

Download Website Updated 05 Jul 2006 cal3d

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Pop 95.80
Vit 2.87

Cal3d is a skeletal-based 3D character animation library written in C++ in a platform-/graphic-API independent way. Originally designed to be used in a 3D client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects.

Download Website Updated 07 Apr 2004 cug

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Pop 52.31
Vit 1.42

Cug is an equation plotter with a heavy emphasis on beautiful rendering. It can be considered a simple openGL modeler parameterized by mathematical equations. Extensive controls allow for real-time modification of lighting, coloring, texturing, fog, and a few other aspects. Rotation, panning, and zooming are easily controlled with the mouse. An off-screen rendering target allows for generation of large images. The excellent gtkmm and gtkglextmm libraries provide the interface.

Download Website Updated 23 Dec 2003 daGLiclock

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Pop 13.42
Vit 1.00

daGLiclock is an attempt to port Jamie Zawinski's XDaliClock to OpenGL.

Download Website Updated 28 Aug 2005 eXtendible Java Rendering Toolkit

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Pop 39.34
Vit 2.40

XJRT is an open source Java renderer with a ray tracing backend. Objects can be fed into the renderer either through Java or an XML-based scene description language. Shaders can be written in Java and are instanced using the reflection API. The renderer currently supports a variety of polygons, polygon model formats (3ds, DXF, OBJ, and OFF), spheres and other quartics, cubic patches, heightfields, boxes, torii, blobbies, algebraic surfaces, constructive solid geometry (CSG), and a variety of light sources. Support code is provided for doing tiling, bump mapping, noise based texturing, camera based motion blur, and depth of field.

Download Website Updated 22 Oct 2008 equinox3d

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Pop 55.96
Vit 4.32

EQUINOX-3D is a 3D modeler with a very fast, fully integrated ray-tracer. It features read/write support for COLLADA, read support for Radiance's .hdr image format, 3DS (3D-studio) file format read support, multi-texturing, custom-programmable texture mapping, bump-mapping with automatic texture-space tangents, the ability to zoom into a region with "fly-to", and more. It includes a full runtime-class framework and a core design that allows for the addition of anything from a physics engine to a fully integrated renderer from a plugin. It is faster and more memory efficient than many other modelers.

Download Website Updated 30 Jan 2001 flow

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Pop 54.35
Vit 1.00

Particle animation software with GL preview and Renderman output. Create, animate, and render particle systems and simple 3D scenes. Built-in shader broswer/tweaker.

Download Website Updated 24 Sep 2006 fluxus

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Pop 56.44
Vit 2.91

Fluxus is a graphical live coding environment for Scheme. Fluxus reads live audio or OSC network messages which can be used as a source of animation data for real-time performances or installations. Keyboard or mouse input can also be read for simple game development, and a physics engine is included for realtime simulations of rigid body dynamics. The built in scheme code editor runs on top of the renderer, which means you can edit the scripts while they are running.

Download Website Updated 23 Nov 2005 freeglut

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Pop 103.65
Vit 1.73

freeglut is intended to be a 100% plug-compatible clone, and is released under the Xfree license. The GLUT (OpenGL Utility Toolkit) is a widely used library for doing window control, keyboard, and mouse input, and other basic functions for OpenGL programs. However, GLUT is not OpenSourced - although it's source code is available under a somewhat ill-defined set of restrictions. Hence, 'freeglut'.

Download Website Updated 24 Feb 2003 frog3d

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Pop 15.72
Vit 1.00

frog3D is a simple 3DS file viewer. It is written in C++ with Qt and OpenGL.

Download Website Updated 30 Jan 2001 fsv

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Pop 59.80
Vit 1.00

fsv, the 3D File System Visualizer, allows you to view a collection of directories and files as three-dimensional geometry. It represents all or part of a filesystem as a collection of blocks of varying sizes, each labeled with a filename, and arranged in a manner consistent with the original directory structure. fsv can visualize any arbitrarily large collection of files, limited only by memory and hardware constraints. Program features include an integrated 2D interface, intelligent camera handling, and extensive use of animation. fsv requires OpenGL.

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Samba

Tools to access to a server's filespace and printers via SMB.

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Mnemo

The Horde notes/memos application.