292 projects tagged "3D Rendering"

Download Website Updated 20 Nov 2003 gtkglextmm

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Pop 59.55
Vit 3.36

gtkglextmm is a C++ wrapper for GtkGLExt, an OpenGL extension to GTK+.

Download Website Updated 27 Oct 2004 MegaPov

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Pop 58.77
Vit 1.86

MegaPOV is a version of POV-Ray that features various custom and unofficial patches.

No download Website Updated 18 Nov 2007 Virtual Terrain Project

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Pop 58.46
Vit 2.00

The VTP software includes end-user GUI applications and C++ libraries for creating interactive 3D visualizations of the real world. It reads nearly all forms of geospatial data.

Download Website Updated 23 Jun 2011 stl2pov

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Pop 58.40
Vit 5.18

stl2pov reads an STL (Standard Triangulation Language) file and outputs a POVray mesh. It has been tested with STL files generated by Pro/Engineer.

Download Website Updated 26 Apr 2006 Xj3D

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Pop 57.76
Vit 1.90

Xj3D is a project of the Web3D Consortium focused on creating a toolkit for VRML97 and X3D content written completely in Java. It may be used to the import VRML content into your custom application or to create a fully-fledged browser.

Download Website Updated 23 Jul 2010 picogen

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Pop 57.69
Vit 2.59

Picogen is a program to create, design, and render artificial 3D terrain scenes. It is currently not very nice to non-programming-end-users, as the heightmap definition is a program with a LISP-like syntax. It aims to be similar to the Terragen program and provide a free and unrestricted alternative to it.

Download Website Updated 29 Dec 2007 GTO

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Pop 57.12
Vit 3.40

The GTO format's primary usage is storage of static geometric data. The types of data you might find in a GTO file are things like polygonal meshes, various types of subdivision surfaces, NURBS or UBS surfaces, coordinate systems, hierarchies of objects, material bindings, and even images. It is used by film, video, and game production companies to streamline the modeling, animation, rendering, and 3-D paint processes. The distribution includes source code for a RenderMan Procedural plug-in, four Maya plug-ins, a Houdini plug-in, a number of command line tools, a Wavefront .obj parser, and two Python modules for reading, writing, and editing GTO files.

No download Website Updated 13 Aug 2008 Seg3D

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Pop 56.60
Vit 1.76

Seg3D is a volume editing and processing tool that combines a flexible manual segmentation interface with powerful higher-dimensional image processing and segmentation algorithms from the Insight Toolkit. DICOM, VFF, META, NRRD, and many other volume formats are supported. Users can explore and label image volumes using configurable, orthogonal slice view windows and 3D volume rendering.

Download Website Updated 24 Sep 2006 fluxus

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Pop 56.44
Vit 2.91

Fluxus is a graphical live coding environment for Scheme. Fluxus reads live audio or OSC network messages which can be used as a source of animation data for real-time performances or installations. Keyboard or mouse input can also be read for simple game development, and a physics engine is included for realtime simulations of rigid body dynamics. The built in scheme code editor runs on top of the renderer, which means you can edit the scripts while they are running.

Download Website Updated 30 Jan 2001 The Nebula Device

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Pop 56.00
Vit 2.74

The Nebula Device is a free multiplatform game engine currently running under Linux and Windows. It uses OpenGL and/or Direct3D for rendering and Tcl/Tk for scripting. Living C++ objects can be browsed and manipulated at runtime from the builtin console, or remotedly from a minimal terminal based console app. A powerful channel animation system allows any floating point attribute to be animated, and specialized animator classes allow things like realtime bone animation with weighted vertex skin.

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SymmetricDS

Data synchronization, replication, and transformation software.

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HHVM

A virtual machine for PHP and Hack.