11 projects tagged "3D Rendering"
Oolite is an independent reinterpretation and ehancement of the classic space sim game Elite for modern computers. The result is a space trading and combat simulation offering encounters with pirates, police, bounty hunters, the occasional alien menace, and other surprises along the way. While striving to reach the coveted Elite status, the players set their own path through the various galaxies, choosing to be trader, pirate, or bounty hunter depending on the situation at hand, and their own judgement. The game is hugely expandable, using a combination of property lists and JavaScript. Oolite's active modding community already provides more than 200 OXPs (Oolite eXpansion Packs). Among them are a huge variety of missions, weapons, ships, and extra career paths over and above what's available within the core game, as well as a number of other gameplay enhancements and customizations.
Picogen is a program to create, design, and render artificial 3D terrain scenes. It is currently not very nice to non-programming-end-users, as the heightmap definition is a program with a LISP-like syntax. It aims to be similar to the Terragen program and provide a free and unrestricted alternative to it.
The Structural Proteomics Application Development Environment (SPADE) provides a community suite for developing and sharing protein structure and sequence tools. It includes a custom molecular viewer, sequence alignment editor, many reusable tools, and a chemical probing suite to support experimental verification of predicted structural models.
NeoTextureEdit is an easy to use graph-based procedural seamless texture editor. NeoTexture is the associated run-time generation library. Using continuous basis functions, it can generate arbitrary resolution images without quality degradation. Its main purpose is to produce high-quality textures for real time rendering applications that can be stored in a few kB and synthesized on application startup. But it can also be used to generate off-line images.
Kobldes makes it possible for the designer to model building information and uses POV-Ray for visualization. It is also programmed using the POV-Ray screen description language (SDL). The goal of is to create a fully functioning building information modeling and management tool for designing buildings. It currently allows the designer to accomplish basic tasks with building components such as building levels and spaces in the process of solving design problems. In the near future, it will compute and make available information about the building such as sizes/volumes (such as an area for painting in a particular room), requirement checks (e.g. spatial conformance), and Property checks (e.g. calculating the solar savings factor).
Aspose.Report is a .NET query building and charting control. It allows developers to quickly add ad hoc capabilities to their .NET applications as well as create 21 popular chart types with some stylish effects like 3D rendering, transparency, gradients, and anti-aliasing. Simply drag and drop the Aspose.Report component on Web or Win form, assign a DataTable object as data source, and abstract a variety of outputs including SQL, Select, Where, and Order By statements and many more.
A non-graphical .NET Project management component which enables .NET applications to read, write, and manage Project documents without utilizing Microsoft Project.