IBM OpenDX, the successor to IBM Visualization Data Explorer, (known simply as DX) is a general-purpose software package for data visualization and analysis. It employs a data-flow driven client-server execution model and provides a graphical program editor that allows the user to create a visualization using a point and click interface. Applications can also be built on top of portions of the Data Explorer system, so that custom, turnkey applications can be easily developed using DX as the computational and rendering engine.
Raja (RAy tracer in JAva) is a complete, object oriented ray tracer written in Java. It fully supports transparency, intersection, union, complement, mirroring, basic anti-aliasing, and exact acne correction. We aim to do a complete, easy to use and distributed renderer to do images or movies over a network of heterogeneous computers.
RenderDotC (RDC) is a photorealistic rendering toolkit which adheres to the RenderMan(R) standard. Using the Reyes architecture, RDC supports advanced capabilities such as motion blur, depth of field, trim curves, texture/environment/displacement mapping, and programmable shading in the RenderMan Shading Language. The shader compiler included in the toolkit compiles shaders all the way to machine language for the highest possible performance.
SDPSL provides tools for discovering a RenderMan shader's arguments at runtime in a render-engine neutral way, either with external, per-shader XML metafiles, or by parsing a shader's source directly. This significantly simplifies the development of render-engine-neutral 3D graphics tools, by eliminating linking to multiple, proprietary parsing libraries (such as libslcargs.a for BMRT, libsloargs.a for PRMan, etc.) It also allows a shader author to communicate a much richer set of data to modelling apps in a standardized way. For example, a shader metafile can specify that a string argument is intended for use as a texture; a modelling app can use this information to adjust its UI accordingly.