RSS 11 projects tagged "3D Rendering"

Download Website Updated 10 Jul 2013 BRL-CAD

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Pop 489.99
Vit 24.69

BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.

Download Website Updated 29 Mar 2012 Ayam

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Pop 129.46
Vit 13.01

Ayam is a free 3D modelling environment for the RenderMan interface. It features good RIB export, CSG (all RenderMan primitives supported), and NURBS modelling. Features instancing, arbitrary number of modeling views, object clipboard, independent property clipboard, n-level undo, console, and Tree-View with Drag-and-Drop support.

Download Website Updated 27 Nov 2008 G3D

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Pop 119.12
Vit 6.24

G3D is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects. It is not a stand-alone graphics or game engine, but is a set of pieces to jump start your own engine or graphics project. The library has two parts: G3D for pure math, and GLG3D for interacting with hardware acceleration via OpenGL. You can use G3D without GLG3D if you want to use another 3D API (like DirectX) or don't like the OpenGL abstraction.

Download Website Updated 16 May 2012 Visualization Library

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Pop 117.59
Vit 10.71

Visualization Library is C++ middleware for high-performance 2D and 3D graphics applications based on the industry standard OpenGL 1.x-4.x, designed to develop portable applications for the Windows, Linux and Mac OS X operating systems. It supports advanced features like OpenGL Shading Language, Volume Rendering, Isosurface extraction, Frame Buffer Objects, Multiple Render Targets, Vertex and Pixel Buffer Objects, KdTree/AABB frustum culling, a multilingual Unicode-based text engine, advanced texturing, DDS cubemaps, mipmaps, compressed textures, and much more. Visualization Library can be especially useful in 3D/2D scientific visualization, virtual reality, augmented reality, visual simulation, data visualization, presentations, multimedia applications, special effects, and 3D/2D games.

Download Website Updated 20 May 2005 San Angeles Observation OpenGL ES version

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Pop 80.30
Vit 57.04

San Angeles Observation OpenGL ES version is an OpenGL ES version of "San Angeles Observation", which won the Assembly 2004 4 KB intro competition. Commented source code is included.

Download Website Updated 19 Dec 2013 OpenSim

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Pop 78.89
Vit 1.00

OpenSim is a project to develop a functioning virtual worlds server platform capable of supporting multiple clients and servers in a heterogeneous grid structure.

Download Website Updated 31 Jan 2004 Brook for GPUs

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Pop 53.38
Vit 1.00

Brook for GPUs is a compiler and runtime implementation of the Brook stream programming language for modern graphics hardware. The goals for this project are to demonstrate general purpose programing on GPUs, to provide a useful tool for developers who want to run applications on GPUs, and to research the stream language programming model, streaming applications, and system implementations.

No download Website Updated 09 Dec 2007 FreeSG

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Pop 41.68
Vit 1.00

FreeSG is a portable, high-level 3D engine with an emphasis on generality. It is designed as a component to be integrated, as opposed to an application framework. Its goal is to support applications ranging from small 3D games running on portable consoles to large simulations that must be rendered photorealistically using fourth-generation graphics hardware.

Download Website Updated 06 Oct 2010 Dice3DS

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Pop 38.79
Vit 4.58

Dice3DS is a set of Pure Python modules for dealing with 3D Studio format (*.3ds) files. It maps 3DS chunks into a hierarchical set of Python objects; it's a lot like how ElementTree works for XML files. Dice3DS requires Python 2.6 or higher and Numpy. Note that it is not a wrapper for lib3ds.

No download Website Updated 21 Mar 2010 Spineless Jelly

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Pop 21.28
Vit 1.41

Spineless Jelly is a generic cross-platform 3D game engine implemented in Python. Its focus is on flexibility, clean design, and ease of use, not pure speed or bleeding edge graphics.

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Project Spotlight

OGLplus

A C++ wrapper around the OpenGL C API.

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liblangtag

An interface library to access tags for identifying languages.