18 projects tagged "3D Rendering"
The Ecere SDK is a cross-platform toolkit for building software applications. It currently runs on Windows, Linux, Mac OS X (through X11), FreeBSD, and the Android OS. It should run on other Unix platforms with minor testing/tweaking. With the Ecere SDK, you can develop applications once and deploy them on all supported platforms alongside a lightweight runtime environment. It introduces eC, an object oriented language derived from and fully compatible with C, compromising neither runtime performance nor ease of use. A built-in 3D engine supporting both Direct3D and OpenGL is fully integrated.
Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.
Equalizer is middleware for creating and deploying parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors, and computers to scale rendering performance, visual quality, and display size. An Equalizer-based application runs unmodified on any visualization system, from a simple workstation to large scale graphics clusters, multi-GPU workstations, and Virtual Reality installations.
freeglut is intended to be a 100% plug-compatible clone, and is released under the Xfree license. The GLUT (OpenGL Utility Toolkit) is a widely used library for doing window control, keyboard, and mouse input, and other basic functions for OpenGL programs. However, GLUT is not OpenSourced - although it's source code is available under a somewhat ill-defined set of restrictions. Hence, 'freeglut'.
Teddy is an OpenGL-based 3D graphics library written in C++. Its main features are simple scene graph and windowing system-enabling multiple cameras, camera windows, and scenes. It focuses on easy and flexible manipulation of models and model materials in the scene graph. It contains a number of primitive objects like sphere, box, and cone, and it can load LightWave object and scene files.
True3D*Shell is an open source 3D desktop environment that allows users to experience 3D browsing in a virtual reality universe where information is organized in 'bubbles' connected by 'pipes'. It is based on POSIX, Win32, OpenGL, FreeGLUT, and MQ4CPP, and runs on IA32 and IA64 SMP platforms. A user can browse local and remote filesystems and download and run selected files. It includes a robot mode that allows you to browse automatically.
NUI is a GUI ToolKit intended to work with SGI's OpenGL API. It is similar in many ways to GTK+, Qt and even Win32, but with many enhancements in order to make it an easy and yet powerful tool for cross- platform GUI programming. It is currently developed on platforms supported by the NGL framework.
A tool for building adult Web sites for personal or commerical use.