RSS 288 projects tagged "3D Rendering"

Download Website Updated 14 Nov 2013 taccGL

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Pop 124.52
Vit 4.20

taccGL is a JavaScript canvas library for animating HTML elements and 3D objects as integrated scenes with depth buffering and shadows. It uses the GPU-accelerated HTML5 canvas (WebGL). Features include accelerated motion in 2D and 3D space, rotating, mapping of HTML elements on 3D objects, custom shaders, etc. The library loads 3D models from OBJ files. In WebGL mode, animations mostly run inside the GPU. Otherwise, there is a restricted fallback to the 2D canvas.

Download Website Updated 02 Jul 2013 Knot

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Pop 72.61
Vit 2.18

Knot allows visualisation of 3D Celtic Knots. The knot models can also be exported for loading into 3D modelling applications or 3D printing.

Download Website Updated 22 Mar 2014 RainbruRPG

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Pop 116.06
Vit 26.44

RainbruRPG is a 3D multiplayer Role Playing Game project based on Ogre3D and CEGUI. It is based on an Object Oriented design through C++ and Ruby modules and a community-oriented concept through a wiki.

Download No website Updated 05 Sep 2011 MakeHuman

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Pop 30.40
Vit 31.08

MakeHuman is software for the modelling of three-dimensional humanoid characters. Features that make this software unique include a highly intuitive GUI and a high quality mesh, optimized to work in subdivision surface mode (for example, Zbrush). Using MakeHuman, a photo-realistic character can be modelled in less than 2 minutes.

Download No website Updated 10 Jan 2011 Aspose.Report for .NET

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Pop 27.17
Vit 2.12

Aspose.Report is a .NET query building and charting control. It allows developers to quickly add ad hoc capabilities to their .NET applications as well as create 21 popular chart types with some stylish effects like 3D rendering, transparency, gradients, and anti-aliasing. Simply drag and drop the Aspose.Report component on Web or Win form, assign a DataTable object as data source, and abstract a variety of outputs including SQL, Select, Where, and Order By statements and many more.

Download No website Updated 19 Mar 2013 kobldes

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Pop 43.16
Vit 1.84

Kobldes makes it possible for the designer to model building information and uses POV-Ray for visualization. It is also programmed using the POV-Ray screen description language (SDL). The goal of is to create a fully functioning building information modeling and management tool for designing buildings. It currently allows the designer to accomplish basic tasks with building components such as building levels and spaces in the process of solving design problems. In the near future, it will compute and make available information about the building such as sizes/volumes (such as an area for painting in a particular room), requirement checks (e.g. spatial conformance), and Property checks (e.g. calculating the solar savings factor).

Download No website Updated 28 Apr 2010 Reindeer

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Pop 17.55
Vit 1.01

Reindeer is a C library for the rendering of virtual scenes, mainly in three dimensions. The library dynamically loads backend modules to do the rendering. Currently there is only a backend for OpenGL, but ideas for future backends are a raytracer and perhaps Direct3D. Any number of rendering contexts can live at the same time. Contexts are tied to a backend, and backends are automatically loaded and unloaded on demand. Resources are defined globally and can be used by any number of contexts at the same time, even in different backends. The main goal is to make it easier for developers to write applications that have many rendering contexts with shared resources and automatic state management. Another advantage is that the user can choose in which way a scene should be rendered without recompiling the application. For example, a scene could be rendered with a rasterizer like OpenGL at one point, and with a raytracer at another. Reindeer can also be used to get portable graphics output. Reindeer is not a scene-graph library or a game engine, but it can be used to implement them. It's still up to the application to create and manage the native contexts that the Reindeer backends can work on. For example, an application would still need to use GLX or equivalent to be able to use the OpenGL backend. The Reindeer project also provides a package called GTK-Reindeer that makes this easier for developers of GTK+ applications.

No download Website Updated 16 Oct 2010 NeoTextureEdit

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Pop 45.75
Vit 2.17

NeoTextureEdit is an easy to use graph-based procedural seamless texture editor. NeoTexture is the associated run-time generation library. Using continuous basis functions, it can generate arbitrary resolution images without quality degradation. Its main purpose is to produce high-quality textures for real time rendering applications that can be stored in a few kB and synthesized on application startup. But it can also be used to generate off-line images.

Download No website Updated 08 Jan 2010 metatrace

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Pop 32.68
Vit 1.00

Metatrace is a C++ compile time ray tracer. It is mostly a nice gadget to test compiler performance and conformance (apart from the maximum recursion depth of 17), especially but not exclusively in the template and metaprogramming corner of C++0x.

Download No website Updated 10 Jul 2009 SPADE

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Pop 34.50
Vit 41.72

The Structural Proteomics Application Development Environment (SPADE) provides a community suite for developing and sharing protein structure and sequence tools. It includes a custom molecular viewer, sequence alignment editor, many reusable tools, and a chemical probing suite to support experimental verification of predicted structural models.

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Guacamole

A pure HTML5/JavaScript VNC viewer.

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Ubooquity

A home server for comics and ebooks.