The Interreality project is a collection of Open Source, Free Software projects based on the Virtual Object System (VOS) platform. The goal is to develop a free and open platform for multi-user 3D virtual reality games, applications, and interactive, collaborative 3D virtual spaces. VOS is a powerful and generic network object framework designed to support a variety of high-performance applications. It is the basis for Ter'Angreal, a general-purpose browser application for entering and participating in 3D worlds.
white_dune is a graphical VRML97/X3DV editor, simple NURBS/Superformula 3D modeller, animation tool, and VRML97/X3DV commandline compiler in development. VRML97 (Virtual Reality Modeling Language) is the ISO standard for displaying 3D data over the Web via browser plugins ("HTML for realtime 3D"). X3DV is the direct successor of VRML97. VRML97 and X3DV have support for animation, real-time interaction, and multimedia (images, movies, and sounds). white_dune can read, create, and display VRML97/X3DV files and let the user change the scenegraph/fields. It also has support for stereoscopic view via "quadbuffer"-capable stereo visuals, and support for 3D input devices like a joystick, spaceball, or magnetic tracker.
Light Lab is a hybrid GTK/OpenGL program for experimenting with the OpenGL lighting model. It lets you set the colors and positions of three GTK light sources and watch the effect they have on a simple 3D scene containing a rotating sphere, cube, tube, cone, or teapot, with an optional texture map.
lignumCAD is a computer-aided design (CAD) program geared specifically to aid the woodworker in designing custom furniture and other hand-made objects. It supports both two-dimensional and three-dimensional representations of the design with full parametric interrelations. Additional features include optimized layout of the bill of materials on custom stock and photo-realistic rendering of the final design.
L3D is a 3D library for developing OpenGL applications under Linux. The library has a main display loop, and call-back functions similar to those in GLUT. It has a graphical console for output of information. The goal of this project is a library which is small and hopefully scalable.
GLgraph is an interactive OpenGL based function grapher for Linux written in Perl. It visualizes any mathematical function in 1, 2, or 3 unkowns (x,z,t) in a 2D, 3D, or 4D wireframe or solid surface. It creates an animation after one time period. GLgraph has a command line interface to input a function, to specify the minimum and maximum plotting bound, and more. It can be interactively controlled with the keyboard.
EZFB is a polymorphic, object oriented Linux frame buffer API written in C, designed to adapt at run time to control any properly configured Linux frame buffer video system. It offers independent, simultaneous control of multiple video cards within a single system, exceptional control of colors, the ability to display all or portions of bitmap files anywhere on the screen, automatic color depth conversion, the ability to capture to bitmap files, an 8x8 bitmapped font, routines to draw points, lines, outlined and filled rectangles, signal trapping for automatic screen clean-up at process termination, and much more. The demonstration applications include a bitmap viewer, screen capture utility, screen saver, and a touch screen calibration utility and an application for generating, viewing, transforming, and saving files according to The International Laser Display Association's ILDA file format.