SharpConstruct is an OpenGL graphics application that supports real-time sculpting of polygon meshes. The process is similar to painting on a canvas in a traditional 2D image program, but with an added dimension. Depth is simply brushed onto the model, offering an easy way to create highly detailed meshes.
REPOS stands for Repository of Erlang-Projects.Org Software selection. It is a collection of major ready-to-use Erlang software. Erlang REPOS is distributed as a CDROM image (ISO). You can use every program included in the REPOS environment either directly from the CDROM, from your hard drive, or from a USB key.
Asymptote is a powerful descriptive 2D and 3D vector graphics language for technical drawing, inspired by MetaPost but with an improved C++-like syntax. It provides for figures the same high-quality level of typesetting that LaTeX does for scientific text. Asymptote is a programming language as opposed to just a graphics program. It can exploit the best features of script (command-driven) and graphical user interface (GUI) methods. High-level graphics commands are implemented in the language itself, allowing them to be easily tailored to specific applications.
Octaviz is a visualization system for Octave. It is a wrapper that makes all VTK classes accessible from within Octave using the same object-oriented syntax as in C++ or Python. It also provides high-level functions for 2D and 3D visualization. Using those functions, most common visualization tasks (3D surface plots, contour plots, meshes, etc.) can be accomplished without any knowledge about VTK.
EQUINOX-3D is a 3D modeler with a very fast, fully integrated ray-tracer. It features read/write support for COLLADA, read support for Radiance's .hdr image format, 3DS (3D-studio) file format read support, multi-texturing, custom-programmable texture mapping, bump-mapping with automatic texture-space tangents, the ability to zoom into a region with "fly-to", and more. It includes a full runtime-class framework and a core design that allows for the addition of anything from a physics engine to a fully integrated renderer from a plugin. It is faster and more memory efficient than many other modelers.
Metro is a tool designed to evaluate the difference between two triangular meshes by computing the Hausdorff distance between the two surfaces. Metro adopts an approximated approach based on surface sampling and point-to-surface distance computation. The tool has been widely used in the surface simplification research community (more than 140 citations according to google scholar). The tool is built using the VCG library.