3dom stands for 3-Dimensional Object Modeler. The aim of 3dom is to offer a tool to model reality with user-chosen accuracy, and user-chosen inclination for a particular purpose, which can be gradually improved and extended. 3dom is designed to be a general-purpose modeler, however it is especially inclined to model scenes for Global Illumination purposes.
BRL-CAD is a powerful constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, and image and signal-processing tools.
Coin is an implementation of Open Inventor. Open Inventor is the de facto standard API for retained-mode 3D graphics programming. Open Inventor has a highly extensible design, and has been designed to allow for rapid development of highly interactive 3D graphics applications in the fields of CAD, engineering, scientific computing, simulation, VRML, and visualization.
The Free Animation and Modeling Project (or FAMP), is a project to create a full-featured 3-Dimensional Modeling and Animation System. FAMP shall include support for animation, animated modeling. FAMP already includes the ability to extend easily without modifying code thanks to a plug-in architecture.
GtkGLMaterialDialogis a GTK+ dialog that can be used to edit 3D-object material properties. It is based on the material properties of OpenGL with diffuse, ambient, specular, emissive colors (RGBA), and a specular coefficient (shininess). The material is previewed by rendering a lit OpenGL sphere in a gtkglarea widget.
The GNU Triangulated Surface Library (GTS) provides a set of useful functions to deal with 3D surfaces meshed with interconnected triangles. It features metric operations (area, volume, curvature, etc.), 2D Delaunay and constrained Delaunay triangulations, robust geometric predicates and set operations on surfaces (union, intersection, etc.), surface refinement and coarsening (multiresolution models), and bounding-boxes trees for collision/intersection detection.