Barcode Studio is designed to quickly create high-quality barcode images. It is commonly used for pre-press requirements, postal bar-coding, desktop publishing applications, mobile tagging, print shops, and general barcode purposes. It supports all linear barcodes (like Code39, 2of5, EAN, UPC, Code39, Code128, and EAN/UCC128), 2D barcodes (like PDF417, QR-Code, Aztec Code, DataMatrix ECC200, and MaxiCode), GS1 DataBar, and HIBC codes. Barcode data can be entered manually or imported from external data sources. Serial numbers are created automatically on demand. It has a built-in quality preview. Single as well as batch barcode creation is supported via the command line or the graphical user interface. Barcodes can be printed directly, copied to the clipboard, generated as image files (BMP, GIF, JPG, TIFF, or PNG) or exported as vector graphics (EPS, EMF, WMF , PDF, or PostScript). The created barcodes are useable immediately: Just insert the barcode graphics into your artwork, database, form, or any document.
Naev is a 2D space trading and combat game, in a similar vein as Escape Velocity. Naev is played from a top-down perspective, featuring fast-paced combat, many ships, a large variety of equipment, and a large galaxy to explore. The game is highly open-ended, letting you proceed at your own pace.
ERDesignerNG is a Java-based entity relationship design and database modeling tool. It has a powerful WYSIWYG interface for physical database design, supports 2D and 3D database modeling, browsing, and design, handles tables, relations, indexes, and comments, supports a central repository for all models (Model Repository), supports subject areas, supports domains, supports MySQL, Oracle, Microsoft SQLServer, PostgreSQL, and H2, creates the SQL DDL statements for schema creation, has an integrated schema version control system, can generate schema migration scripts for every change, stores the database definition as XML files for further processing, can export the database schema as GIF, BMP, JPEG, or SVG files, has an integrated reverse engineering module for existing schemas, has a build in schema compare feature, can generate schema documentation as PDF, HTML, RTF, and other formats, and supports schema conversion between different dialects.
TFORMer is a versatile barcode label printing and reporting program. It provides a uniform solution for creating all types of documents like labels, forms, serial letters, lists, and reports. TFORMer is used on workstations, as a server-based output system or as a report generator SDK. Documents are created with the graphical layout editor TFORMer Designer. For printing purposes, data is entered manually or imported from databases or files. Templates for compliance labeling (e.g. AIAG, VDA, DHL, GS1, etc.) reduce design efforts significantly. For software developers, the output functionality is available with TFORMer Runtime. This cross-platform reporting SDK supports all types of barcodes, direct printing, PostScript, HTML, ZPL-II, and image and PDF creation. It integrates perfectly into client and server solutions. APIs are available for .NET, DLL, COM, and Java.
Tree Layout Helper is a .NET/Mono library that provides some utilities for handling tree structures. Most importantly, it supports the display of tree structures as two-dimensional graphics. By using ready-made interfaces, you can specify the size of your nodes, and the Tree Layout Helper library will take care of placing those nodes appropriately.
PARPG is a post-nuclear role playing game. It is inspired in multiple ways by the classics of the golden age of isometric RPGs: first and foremost Fallout (for setting), but also Arcanum (for quality of graphics), as well as Planescape: Torment (for quality of written dialogue). It puts heavy emphasis on choice and consequence, based on the statistics of the character you play, while minimizing the importance of the player's reflexes. Therefore, combat is not fought in real-time but in a turn-based mode. Instead of full 3D flexibility, the game focuses mainly on using high quality isometric 2D graphics. This puts fewer demands on target platforms and also simplifies game development.
RoseThorn is a cross-platform library for 2D and 3D games running on GNU/Linux (and possibly other Unix-like OSes) and Windows. Features include: hardware accelerated 2D and 3D rendering; Ogg and WAV Sound support with OpenAL; Lua scripting; BMP, JPEG, and PNG image loading and saving (from screenshots); easily created and modified user interfaces with XML and CSS, combined with Lua event handling; separate 2D and 3D libraries; support for multiple fonts in both TTF and bitmap formats; support for OBJ, 3DS, MD5, and RTM model formats; skeletal animation (a work in progress); support for UDP and TCP networking; thread and mutex support; a Simple Shader API; 2D animated sprites; and some basic cryptography support. There is simple event management, with key/mouse bindings easily customized from the in-game console, config file, command line, or GUI.
Blood Makes the Grass Grow Green (BMTG3) is a multi-player, side-scrolling, 1-dimensional strategy game that pits two people against each other in a duel over a stretch of land. Each player is positioned in a bunker at opposite ends of the map and tasked with deploying the right personnel and vehicles to capture FOBs (forward operating bases) and overrun your enemy's bunker. Currently there are 5 different units available. Timing, unit selection, and basic strategy are all necessary for success.