TFORMer is a versatile barcode label printing and reporting program. It provides a uniform solution for creating all types of documents like labels, forms, serial letters, lists, and reports. TFORMer is used on workstations, as a server-based output system or as a report generator SDK. Documents are created with the graphical layout editor TFORMer Designer. For printing purposes, data is entered manually or imported from databases or files. Templates for compliance labeling (e.g. AIAG, VDA, DHL, GS1, etc.) reduce design efforts significantly. For software developers, the output functionality is available with TFORMer Runtime. This cross-platform reporting SDK supports all types of barcodes, direct printing, PostScript, HTML, ZPL-II, and image and PDF creation. It integrates perfectly into client and server solutions. APIs are available for .NET, DLL, COM, and Java.
Barcode Studio is designed to quickly create high-quality barcode images. It is commonly used for pre-press requirements, postal bar-coding, desktop publishing applications, mobile tagging, print shops, and general barcode purposes. It supports all linear barcodes (like Code39, 2of5, EAN, UPC, Code39, Code128, and EAN/UCC128), 2D barcodes (like PDF417, QR-Code, Aztec Code, DataMatrix ECC200, and MaxiCode), GS1 DataBar, and HIBC codes. Barcode data can be entered manually or imported from external data sources. Serial numbers are created automatically on demand. It has a built-in quality preview. Single as well as batch barcode creation is supported via the command line or the graphical user interface. Barcodes can be printed directly, copied to the clipboard, generated as image files (BMP, GIF, JPG, TIFF, or PNG) or exported as vector graphics (EPS, EMF, WMF , PDF, or PostScript). The created barcodes are useable immediately: Just insert the barcode graphics into your artwork, database, form, or any document.
Blood Makes the Grass Grow Green (BMTG3) is a multi-player, side-scrolling, 1-dimensional strategy game that pits two people against each other in a duel over a stretch of land. Each player is positioned in a bunker at opposite ends of the map and tasked with deploying the right personnel and vehicles to capture FOBs (forward operating bases) and overrun your enemy's bunker. Currently there are 5 different units available. Timing, unit selection, and basic strategy are all necessary for success.
PARPG is a post-nuclear role playing game. It is inspired in multiple ways by the classics of the golden age of isometric RPGs: first and foremost Fallout (for setting), but also Arcanum (for quality of graphics), as well as Planescape: Torment (for quality of written dialogue). It puts heavy emphasis on choice and consequence, based on the statistics of the character you play, while minimizing the importance of the player's reflexes. Therefore, combat is not fought in real-time but in a turn-based mode. Instead of full 3D flexibility, the game focuses mainly on using high quality isometric 2D graphics. This puts fewer demands on target platforms and also simplifies game development.