Projects / ZDoom

ZDoom

ZDoom is an enhanced port of the official DOOM source. It features support for all Hexen editing features (including ACS, hubs, etc.), support for most BOOM editing features, freelook, jumping, and translucency support, a Quake-style console, high screen resolutions, removal of the original DOOM's limits, support for many more music formats (including MOD, IT, XM, S3M, MIDI, MP3, and MUS), better mouse support, UDP networking, and more.

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Recent releases

  •  30 Jul 2013 18:44

    Release Notes: Support for Doom3 BFG Edition's IWADs was added. ACS was enhanced to support new math and HUD functions. DECORATE was enhanced to support new player properties.

    •  31 Jan 2010 00:38

      Release Notes: The odd stretching of sprites in GL mode has been fixed.

      •  17 Mar 2009 17:38

        Release Notes: This release fixes some performance regressions from 2.3.0, fixes weaponswitch in multiplayer, and adds support for more compressed formats.

        •  04 Mar 2009 10:05

          Release Notes: This release adds lots of new ACS and DECORATE features, plaintext definitions, UDMF support, improved performance, and much more.

          •  15 Nov 2006 21:51

            Release Notes: Miscellaneous fixes and some DECORATE improvements.

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