Projects / ZDoom

ZDoom

ZDoom is an enhanced port of the official DOOM source. It features support for all Hexen editing features (including ACS, hubs, etc.), support for most BOOM editing features, freelook, jumping, and translucency support, a Quake-style console, high screen resolutions, removal of the original DOOM's limits, support for many more music formats (including MOD, IT, XM, S3M, MIDI, MP3, and MUS), better mouse support, UDP networking, and more.

Tags
Licenses
Operating Systems
Implementation
Translations

RSS Recent releases

  •  31 Jan 2010 09:26

Release Notes: The odd stretching of sprites in GL mode has been fixed.

  •  17 Mar 2009 20:46

    Release Notes: This release fixes some performance regressions from 2.3.0, fixes weaponswitch in multiplayer, and adds support for more compressed formats.

    •  04 Mar 2009 10:05

    Release Notes: This release adds lots of new ACS and DECORATE features, plaintext definitions, UDMF support, improved performance, and much more.

    •  15 Nov 2006 13:51

    Release Notes: Miscellaneous fixes and some DECORATE improvements.

    •  05 Oct 2006 07:50

    Release Notes: Various issues in texture rendering and the inventory system have been corrected.

    Screenshot

    Project Spotlight

    Geomajas API project

    Annotations to mark an API.

    Screenshot

    Project Spotlight

    Geomajas GeoTools layer

    A Geomajas layer that connects to a GeoTools data store.