ZDoom is an enhanced port of the official DOOM source. It features support for all Hexen editing features (including ACS, hubs, etc.), support for most BOOM editing features, freelook, jumping, and translucency support, a Quake-style console, high screen resolutions, removal of the original DOOM's limits, support for many more music formats (including MOD, IT, XM, S3M, MIDI, MP3, and MUS), better mouse support, UDP networking, and more.
| Tags | Games/Entertainment First Person Shooters |
|---|---|
| Licenses | BSD Non-Commercial |
| Operating Systems | Windows Linux |
| Implementation | C++ |
| Translations | English French Italian |
Recent releases


Release Notes: The odd stretching of sprites in GL mode has been fixed.


Release Notes: This release fixes some performance regressions from 2.3.0, fixes weaponswitch in multiplayer, and adds support for more compressed formats.


Release Notes: This release adds lots of new ACS and DECORATE features, plaintext definitions, UDMF support, improved performance, and much more.


Release Notes: Miscellaneous fixes and some DECORATE improvements.


Release Notes: Various issues in texture rendering and the inventory system have been corrected.