yabrog is yet another HTTP protocol implementation. It aims to become a browser game in pure C on the backend and JavaScript on the frontend, without maintaining a lot of infrastructure, a webserver, a scripting language, etc. just to create an application which uses a browser as a client. It implements part of the HTTP 1.1 protocol and includes a work loop which changes a server state within a given time. A rudimentary session implementation (without persistence) holds a client state independent of the connection for 30s when no request is coming. It is implemented using a serial number which is stored within a cookie. On the frontend, a small JavaScript script requests the server value via AJAX in interval.
| Tags | HTTP implementation browser game |
|---|---|
| Licenses | GPLv3 |
| Operating Systems | Linux (64 Bit) |
| Implementation | C JavaScript AJAX HTML |
A billing system for mediation, rating, invoicing, payment, dunning, and composition.