Release Notes: A desktop icon and launcher were included in the tarball. Compilation issues with GCC 4.7+ were fixed. Teleports in the editor will now show the "Active" sprite when lined up. The skin dialog now remembers the currently selected skin.
Release Notes: In *nix, Xye will no longer use files at ~/.xye, but will instead use $XDG_CONFIG_HOME and $XDG_DATA_HOME to store configuration and custom levels/skins. The skin selector now allows you to disable the ability of levels to customize colors. Various bugfixes. New levels. Some interface and small skin tweaks.
Release Notes: New objects, essentially a whole block color (purple), have been added. Some of the new objects have new behaviors, like purple surprise blocks that teleport Xye to their location when pushed, or purple time bombs. New levels have been added to the list of official ones. New tutorials, mostly explaining the new objects. Some bugfixes. A better, friendlier list box control.
Release Notes: This release adds new levels, various bugfixes (including ones for grave editor crashes), and editor features (such as being able to change the level's color scheme).
Release Notes: Various bugs in the editor were fixed. 15 new levels were included. The editor can now open kye files.
Release Notes: This release has a new, detailed game skin. It has a Kye Jr. appearance skin. The editor now supports level files with multiple levels. The editor can also import the levels from multiple level files. It is now easier to change object rotation in the editor. There are minor bugfixes. New level: Take them out.
Release Notes: Changes were made to make the game friendlier. The button to undo the last move has been added (re-enabled). Your current game will be automatically saved for each level you enter. Other minor fixes were made.
Release Notes: New levels and graphical updates, tooltips for a more friendly GUI, and bugfixes.
Release Notes: A couple of new levels were added. Graphics polishing and two new skins were added. A GUI skin browser was added.
Release Notes: Documentation is now placed in $prefix/share/doc. Various bugs were fixed. The creation of new processes is no longer required to switch between the editor and the game. Minor graphical updates were made. New levels were added. The level count was raised to 25 tutorials and 41 levels. Support for the sokoban SLC (XML) level format was added. The editor can now record solutions and save them to the level file.