Xye is a puzzle game in which the objective is to get all the gems in each level. The mission is not as easy as it sounds: there are traps, monsters, and very hard puzzles everywhere. The player can interact with objects in the game in a lot of ways, and some of the objects can also interact with other objects.
|Tags||Games/Entertainment Puzzle Games Arcade|
|Operating Systems||Windows Windows POSIX Linux|
Release Notes: In *nix, Xye will no longer use files at ~/.xye, but will instead use $XDG_CONFIG_HOME and $XDG_DATA_HOME to store configuration and custom levels/skins. The skin selector now allows you to disable the ability of levels to customize colors. Various bugfixes. New levels. Some interface and small skin tweaks.
Release Notes: New objects, essentially a whole block color (purple), have been added. Some of the new objects have new behaviors, like purple surprise blocks that teleport Xye to their location when pushed, or purple time bombs. New levels have been added to the list of official ones. New tutorials, mostly explaining the new objects. Some bugfixes. A better, friendlier list box control.
Release Notes: This release adds new levels, various bugfixes (including ones for grave editor crashes), and editor features (such as being able to change the level's color scheme).
Release Notes: Various bugs in the editor were fixed. 15 new levels were included. The editor can now open kye files.
Release Notes: This release has a new, detailed game skin. It has a Kye Jr. appearance skin. The editor now supports level files with multiple levels. The editor can also import the levels from multiple level files. It is now easier to change object rotation in the editor. There are minor bugfixes. New level: Take them out.