Release Notes: Includes were fixed for newer versions of GCC.
Release Notes: The date is saved with each high score. There are now fewer scrolling stars in the background. There is now less randomness in bonus distribution. The documentation was updated.
Release Notes: Multi-fire is now only available as bonus. They are three more levels, for a total of 13.
Release Notes: A bug in high scores display was corrected.
Release Notes: An XGAL_PSEUDO environment variable is now available to change player names. The high scores display is improved.
Release Notes: High scores are saved. An install target has been added to the Makefile. The game must run setgid for a global high scores file.
Release Notes: The code has been cleaned up and optimized. The sprite erasure is more precise (shaped) for better visual quality. The start menu is nicer (flashy). There is a man page. An i386 binary is available as a Debian package for Woody.
Release Notes: The difficulty progression is better (less dependent on window size). All levels (now 10) are updated. A cheat key exists. A huge memory leak was corrected.
Release Notes: This release adds support for pseudo-color (i.e. 8 bit) X visuals, more precise sprite positioning, and blueish player explosions.