Projects / WorldForge::Mason


Mason is a game system being developed by WorldForge. The primary focus for Mason is to enable players to build a persistent world in-game. Players will be able to manipulate items by creating new items from raw materials, attaching existing items together, or splitting items into component parts. Complicated structures such as houses can be designed on paper as a blueprint and then built with suitable building blocks and skills.


Recent releases

  •  30 Nov 2005 10:01

    Release Notes: Mason is now supported in two major 3D clients, Ember and Sear. An advanced terrain system has been implemented, including procedural texturing, paths, modified areas, and swimming in water. Building materials and resources can be gathered from the world using tools. Work has started on a new combat system.

    •  23 Jul 2004 04:35

      No changes have been submitted for this release.


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