All releases of WorldForge::Ember

  •  08 Jul 2008 20:15
Avatar

    Release Notes: This release fixes a couple of memory leaks and improves memory handling overall, as well as fixing some problems with Ogre 1.4.8+ and CEGUI 0.6.1+. The admin interface has been expanded and the terrain editor has been enhanced, as well as entity movement functionality.

    •  20 Apr 2008 15:23
    Avatar

      Release Notes: This release adds a totally rewritten foliage system that allows for the addition of efficient and natural looking foliage such as bushes and plants. A new impostor system has been added, allowing for scenes with large forests. A lot of smaller bugs and glitches have been fixed, and the GUI has been tweaked to behave more intuitively.

      •  21 Dec 2007 12:15
      Avatar

        Release Notes: This release adds many improvments to the GUI system, such as an inventory status widget. It also contains greatly updated media with normal and specular maps for most game entities. The ingame chat system has been totally redone with increased performance and functionality. The terrain system now supports shaders with fallbacks on a fixed function pipeline.

        •  02 Aug 2007 18:10
        Avatar

          Release Notes: A completely new entity editor for in-game entity authoring has been added. Some interface improvements such as terrain aware camera and click to move have been made. The code has been upgraded to use Ogre 1.4.3 and CEGUI 0.5.0, as well as newer versions of OgreOpcode and PLSM2.

          •  29 Mar 2007 20:11
          Avatar

            Release Notes: This release includes the new libwfut library for media updates, removing the need for an external Java updater. It also has many bugfixes.

            •  01 Oct 2006 23:32
            Avatar

              Release Notes: The codebase has been updated to use Ogre 1.2 and later. The control system has been reworked to allow for user defined control schemes. Various extensions to the console system have been implemented. Experimental terrain editing support has been implemented. Tasks have been implemented. The model format has been extended. The ModelEditor has been improved.

              •  01 Oct 2006 08:25
              Avatar

                Release Notes: Support has been added for scripting languages, with Lua already built in. A new widget look has been selected based on WindowsLook. The Falagard widget system is now used in place of the now obsolete TaharezLook system. New widgets for authoring models in game and for script editing have been added. Entity movements are now more solid. A lot of bugs have been fixed, and features were polished.

                •  30 Oct 2005 07:47
                Avatar

                  Release Notes: Ember has been updated to use the Eris 1.3.9 API, with much improved stability. Pasting of text from the clipboard is now permited. The version of the Opcode Ogre lib has been upgraded to a more recent version (0.0.4). Various refinements have been made to the GUI.

                  •  12 Oct 2005 09:18
                  Avatar

                    Release Notes: The code has been updated to use the latest Eris and Atlas libraries, with increased stability and speed. More console commands and config file options have been added, among them the ability to reverse the mouse in the vertical axis. The MeshPreview widget has been improved. Various Win32 fixes have been applied. Refinements have been made to the input system and the GUI.

                    •  29 Sep 2005 00:25
                    Avatar

                      Release Notes: The mouse picking has been greatly improved through the use of the collision detection library OpCode. Improved terrain handling has been implemented through the switch to the OgrePaging Landscape Scene Manager. Adjustments and polish to the GUI and user experience have been made. WFUT is now used for automatic media downloading, allowing content to be added to the game after distribution. Many more console commands have been added, and the ability to change configuration settings in-game has been implemented. There have been various bugfixes.

                      Screenshot

                      Project Spotlight

                      episoder

                      A tool to tell you about new episodes of your favourite TV shows.

                      Screenshot

                      Project Spotlight

                      BalanceNG

                      A modern software IP load balancer.