Projects / WorldForge::Ember

WorldForge::Ember

Ember is a 3d client for the WorldForge project. It uses the Ogre 3d graphics library for presentation and CEGUI for its GUI system.

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RSS Recent releases

  •  21 Feb 2014 21:23

    Release Notes: This release revamps and improves the terrain engine, adds high-level detail terrain materials, improves authoring, and adds various bugfixes.

    •  27 Oct 2013 18:39

      Release Notes: This release focus on improving the editing capabilities, allowing for much easier world creation. Export and import of entities and worlds. A much improved entity editor. The ability to edit and debug entity minds. Detect local servers and connect as an admin directly. Many bugfixes, improvements, and optimizations.

      •  14 Jul 2012 23:34

        Release Notes: This release improves the way the user interacts with the world, how animation are played, and how items are wielded. It filterings invalid servers in the server browser, provides mouse hover help in the world, plays animations for entity actions, makes proper alignment of entities held in hands, and adds fixes for GCC 4.7.

        •  18 May 2011 22:36

          Release Notes: This release contains multiple GUI improvements, such as action bars and easier inventory management. There is now a prepackaged Windows binary. There is an improved server connection UI, an improved entity creation widget, performance improvements to the compass, and various bugfixes.

          •  19 Nov 2010 22:54

            Release Notes: This release contains multiple GUI improvements, such as action bars and easier inventory management. A new context-sensitive quick help system. Actionbars, which can be bound to inventory items. The ability to drag an item from the inventory to the world. Better handling of logging in and out of servers.

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