Release Notes: The most outstanding new features are SkwörmZones (Matrix-like time deformations which can occur randomly), stationary guns, and improved physics. Also notable are the introduction of bots, new weapons (helicopter and dirt grenade), and a new theme (sky). Other changes concern the improvement of network communication and GUI interface, the possibility of customizing the keyboard configuration and the documentation of the replay mode which allows one to look again at the best scenes of the last match.
Release Notes: This release adds improved physics and the new feature SkwörmTime (very similar to "bullet time").
Release Notes: This release stationary weapons, computer-controlled bots, and custom keyboard configuration.
Release Notes: This release allows team play in addition to the well-known deathmatch. There are new themes ("fossil" and "circle") and new bonus items (homing missile virus and invisibilty). Finally, it is possible to have multiple goals and balls, and the goals are no longer static but move around.
Release Notes: There are a lot of new items in the game: a new weapon (mine) and new bonus items (health, fuel, and shield). The fuel is now needed for the jetpack. Ropes can be completely released from the worm so that one can attach any objects together. Finally, the scoring rules for the ball have changed: now a goal can be scored if the ball is placed there on ropes from only one player attached, no matter where the other end of the ropes are attached to. Users of the precompiled Windows and Mac OS X packages will enjoy the easier starting of server and client.