Release Notes: This release adds off-screen rendering for command-line export converters that need OpenGL commands. It fixes an error when parsing MFBool values. It adds a batch script to semi-automatically create templates of Node classes from the component documents of the X3D specification. It adds command-line arguments to export supported geometry to C/C++/Java source code as triangulated IndexedTriangleSet meshes. It solves incorrect drag and drop handling of geometry nodes in SceneTree view.