Projects / white_dune / Releases / Major bugfixes

RSS All releases tagged Major bugfixes

Release Notes: Various unnecessary update operations were fixed and optimized. A crash in the error messagebox of a scriptedit operation was fixed. A OpenGL warning caused by a wrong argument to glPushAttrib was fixed.

Release Notes: This release fixes a bug in selection update when the preference "show all field names" is set. It changes the definition of orange brick color for LeoCAD Ldraw.dat export. It adds a definition of transparent orange brick color for LeoCAD Ldraw.dat export.

Release Notes: This release has a fix for incorrect initialization of TimeSensor, which could result in missing animation or animation recording. A workaround has been added for inexact SuperShape to Nurbs(Patch)Surface conversion. A bugfix has been made for incorrectly always inserting new Inline nodes at the root level.

Release Notes: A handle moving problem on some OpenGL systems that occurred when a Viewpoint node is used was fixed. Incorrect graying of some cover menu points was fixed along with wrong display of kambi fields in some nodes. A toolbar for kambi nodes was added. Wrong insertion on DEF/USE writing was fixed.

Release Notes: A crash that occurred when moving handles of Extrusion nodes was fixed along with a problem with the kanim file format of some NurbsSurface animations.

Release Notes: A parser error for X3DV InputOutput fields in PROTOs was fixed. LabView Covise/COVER plugin extension node was added.

Release Notes: This release fixes incorrect field name X3DRigidJointNode.mustOutput to X3DRigidJointNode.forceOutput. It fixes missing conversion from NurbsSurface to NurbsPatchSurface on saving to X3DV of a VRML97 file. It fixes a VRML conversion problem when using the "File -> Textedit" menupoint. An X3D CoordinateDouble node (not rendered) and an X3D NurbsSurfaceInterpolator x3d node (not rendered) have been added.

Release Notes: The wrong nodename Coordinate2DInterpolator was fixed to be CoordinateInterpolator2D. The wrong nodename Position2DInterpolator was fixed to be PositionInterpolator2D. The wrong nodename IntegerSequenzer was fixed to be IntegerSequencer.

Release Notes: A crash caused by incorrect initialisation of the class Node has been fixed.

Release Notes: A bug was fixed in the Node::removeParent function, which caused unintended creation of DEF names during copy/move commands.

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